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class Program | |
{ | |
// What argument do you need to provide to this method so that it returns true? | |
public static bool AreYouNuts<T>(T[] array) | |
{ | |
if (array == null || array.Length == 0) | |
return false; | |
var local = (T[]) array.Clone(); |
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static class BooleanSolver { | |
class T { | |
public static T operator |(T x, T y) => null; | |
public static T operator |(T x, F y) => null; | |
public static T operator &(T x, T y) => null; | |
public static F operator &(T x, F y) => null; | |
public static F operator !(T x) => null; | |
} | |
class F { |
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using System; | |
static class LiftingClosureToDelegateTarget { | |
static void Main() { | |
// normal lambda | |
{ | |
var str = GetString(); | |
Func<string> f = () => str; | |
Console.WriteLine(f()); | |
} |
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#if DEBUG | |
public static XYZ Normalize(this XYZ c, [CallerMemberName] string caller = "") | |
#else | |
public static XYZ Normalize(this XYZ c) | |
#endif | |
{ | |
#if DEBUG // completely needless | |
Debug.Print("normalizing: {0} called from: {1}", c, caller); | |
#endif | |
return new XYZ |
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/* somewhere in your Core.CQRS */ | |
// Base class for all ES-based aggregate command handling components; | |
// | |
// NOTE: "Component" is a logical grouping of message handlers by function | |
// They provide good place to encapsulate chaining of cross-cutting concerns | |
// into a pipeline, providing simplified helper methods for registration of message handlers | |
// | |
// Components are similar to Services, thus they only contain handlers of single type (ie Command Handlers only) | |
// Components operate on envelope (infrastructure) level |
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