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Rebuilding... | |
Cleaning: Meridian.Android (Debug) | |
Build started 2016/09/13 7:59:48 PM. | |
__________________________________________________ | |
Project "/Users/chris/Projects/OfficeHours/Meridian 2/Meridian.Android/Meridian.Android.csproj" (Clean target(s)): | |
Initial Properties: |
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Rebuilding... | |
Cleaning: Meridian.Android (Debug) | |
Build started 2016/09/13 7:38:54 PM. | |
__________________________________________________ | |
Project "/Users/chris/Projects/OfficeHours/Meridian 2/Meridian.Android/Meridian.Android.csproj" (Clean target(s)): | |
/Users/chris/Projects/OfficeHours/Meridian 2/Meridian.Android/Meridian.Android.csproj: warning : Target '_UpdateAndroidResgen', not found in the project | |
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ERROR[2016-09-13 07:08:57Z]: uncaught exception | |
Xamarin.MacDev.HostingException: Could not load the framework 'IDEFoundation' (path: /Applications/Xcode.app/Contents/Developer/../Frameworks/IDEFoundation.framework/IDEFoundation): dlopen(/Applications/Xcode.app/Contents/Developer/../Frameworks/IDEFoundation.framework/IDEFoundation, 1): Library not loaded: @rpath/DVTAnalytics.framework/Versions/A/DVTAnalytics | |
Referenced from: /Applications/Xcode.app/Contents/Frameworks/IDEFoundation.framework/Versions/A/IDEFoundation | |
Reason: image not found | |
at Xamarin.MacDev.MacServices.LoadFramework (System.String framework) [0x0007a] in /Users/builder/data/lanes/3460/95785b77/source/profiler/external/maciostools/Xamarin.MacDev.Ide/MacServices.cs:140 | |
at Xamarin.MacDev.MacServices.LoadFrameworks () [0x000dd] in /Users/builder/data/lanes/3460/95785b77/source/profiler/external/maciostools/Xamarin.MacDev.Ide/MacServices.cs:71 | |
at Xamarin.MacDev.MacServices.Initialize (Boolean enable_xcode_plugins) [0x00063] in /Users/bu |
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using System; | |
using System.Collections.Generic; | |
namespace ObliterateFolders { | |
class MainClass { | |
public static void Main(string[] args) { | |
TraverseTree(args[0]); | |
Console.WriteLine("Press any key"); | |
Console.ReadKey(); |
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void DrawLine (CGPoint pt1, CGPoint pt2, UIColor color, nfloat forcePercentage) | |
{ | |
UIGraphics.BeginImageContext (imgDraw.Frame.Size); | |
using (var g = UIGraphics.GetCurrentContext ()) | |
{ | |
imgDraw.Layer.RenderInContext (UIGraphics.GetCurrentContext ()); | |
var path = new CGPath (); |
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