cd /tmp
# 编译环境准备&安装依赖包
apt-get install --no-install-recommends build-essential autoconf libtool libssl-dev libpcre3-dev asciidoc xmlto git
# 克隆源码
git clone --recursive https://github.com/shadowsocks/shadowsocks-libev.git
# 开始编译
When hosting our web applications, we often have one public IP
address (i.e., an IP address visible to the outside world)
using which we want to host multiple web apps. For example, one
may wants to host three different web apps respectively for
example1.com
, example2.com
, and example1.com/images
on
the same machine using a single IP address.
How can we do that? Well, the good news is Internet browsers
I have moved this over to the Tech Interview Cheat Sheet Repo and has been expanded and even has code challenges you can run and practice against!
\
Whether you're trying to give back to the open source community or collaborating on your own projects, knowing how to properly fork and generate pull requests is essential. Unfortunately, it's quite easy to make mistakes or not know what you should do when you're initially learning the process. I know that I certainly had considerable initial trouble with it, and I found a lot of the information on GitHub and around the internet to be rather piecemeal and incomplete - part of the process described here, another there, common hangups in a different place, and so on.
In an attempt to coallate this information for myself and others, this short tutorial is what I've found to be fairly standard procedure for creating a fork, doing your work, issuing a pull request, and merging that pull request back into the original project.
Just head over to the GitHub page and click the "Fork" button. It's just that simple. Once you've done that, you can use your favorite git client to clone your repo or j
" Don't try to be vi compatible | |
set nocompatible | |
" Helps force plugins to load correctly when it is turned back on below | |
filetype off | |
" TODO: Load plugins here (pathogen or vundle) | |
" Turn on syntax highlighting | |
syntax on |
package; | |
import flash.Lib; | |
import flash.display.Bitmap; | |
import flash.display.BitmapData; | |
import flixel.system.FlxPreloader; | |
import flash.events.Event; | |
import flash.display.StageAlign; | |
import flash.display.StageScaleMode; |
// = Requirements: freetype 2.5, libpng, libicu, libz, libzip2 | |
// = How to compile: | |
// % export CXXFLAGS=`pkg-config --cflags freetype2 libpng` | |
// % export LDFLAGS=`pkg-config --libs freetype2 libpng` | |
// % clang++ -o clfontpng -static $(CXXFLAGS) clfontpng.cc $(LDFLAGS) \ | |
// -licuuc -lz -lbz2 | |
#include <cassert> | |
#include <cctype> | |
#include <iostream> | |
#include <memory> |
WARNING: If you're reading this in 2021 or later, you're likely better served by reading:
- https://go.dev/cmd/go#hdr-Configuration_for_downloading_non_public_code
- https://go.dev/ref/mod#private-modules
(This gist was created in 2013 and targeted the legacy GOPATH mode.)
$ ssh -A vm
$ git config --global url."[email protected]:".insteadOf "https://github.com/"
#!/bin/bash | |
NAME=Adam | |
TESTDATE=`date "+%B %e, %Y"` | |
TESTTIME=`date "+%H:%M:%S"` | |
auto_init() { | |
runTest | |
} | |
runTest() { |
Let's say you have an iOS project, and you want to use some external library, like AFNetworking. How do you integrate it?
Add the project to your repo:
git submodule add [email protected]:AFNetworking/AFNetworking.git Vendor/AFNetworking
or something to that effect.