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  | --- | |
| app: | |
| app_name: LeagueClient | |
| local_settings_file: Config/LeagueClientSettings.yaml | |
| log_dir: LeagueClient Logs | |
| project: leagueclient | |
| respawn: | |
| command: LeagueClient.exe | |
| display_name: League of Legends | |
| splash: lol | 
  
    
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  | [PlayerFeedback_CheckForSurvey] POST | |
| [PlayerFeedback_SendAnswers] POST | |
| [PatchNotes_GetPatchNotes] GET | |
| [AggStats_Fetch] GET | |
| [AccountXP_GetPlayer] GET https://pd.ap.a.pvp.net/account-xp/v1/players/{user_id} | |
| [Config_FetchConfig] GET https://shared.ap.a.pvp.net/v1/config/ap | 
  
    
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  | // Types for the result object with discriminated union | |
| type Success<T> = { | |
| data: T; | |
| error: null; | |
| }; | |
| type Failure<E> = { | |
| data: null; | |
| error: E; | |
| }; | 
  
    
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  | #!/usr/bin/env zsh | |
| # Multi-project worktree manager with Claude support | |
| # | |
| # ASSUMPTIONS & SETUP: | |
| # - Your git projects live in: ~/projects/ | |
| # - Worktrees will be created in: ~/projects/worktrees/<project>/<branch> | |
| # - New branches will be named: <your-username>/<feature-name> | |
| # | |
| # DIRECTORY STRUCTURE EXAMPLE: | |
| # ~/projects/ | 
  
    
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  | #!/usr/bin/env zsh | |
| # Worktree Manager (zsh) — v2 | |
| # - Sourceable from .zshrc (no copy/paste edits needed) | |
| # - Auto-detects current git repo (no <project> arg) | |
| # - Supports deep trees (mirrors repo path under W_WORKTREES_DIR) | |
| # - Trailing-slash normalization + newline-safe parsing | |
| # - Safer branch handling (reuse local/remote if present) | |
| # - Inline completion (no external file) | |
| # ========= | 
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