To build TwitchOverlay you will need a Qt development environment.
Components required are:
- Core
- Widgets
- QuickWidgets
- Websockets
- WebView
| var dbi = require('nodedbi'); | |
| var sql = { | |
| query: function( queryStr, args ) | |
| { | |
| var q = this.db.query( queryStr, args ); | |
| if( !q ) | |
| { | |
| console.log( " *** Query Failed: " + this.db.lastError() ); | |
| return false; |
| var LibDBI = require('nodedbi'); | |
| var db = LibDBI.DBConnection({'type':'mysql', 'dbname':'mysql', 'username':'root'}); | |
| function getResultHandle(query, args) | |
| { | |
| var q = db.query(query, args); | |
| if( !q ) | |
| { | |
| console.log( "Query error: " + db.lastError() ); |
| TEMPLATE = lib | |
| TARGET = CallbackModel | |
| QT += qml quick | |
| CONFIG += qt plugin | |
| TARGET = $$qtLibraryTarget($$TARGET) | |
| uri = com.foxmoxie.CallbackModel | |
| # Input | |
| SOURCES += \ |
| import QtQuick 2.0 | |
| import QtGraphicalEffects 1.0 | |
| Item { | |
| id: slicePart | |
| anchors.centerIn: parent | |
| width: 200 | |
| height: 200 | |
| property real offset: 0.20 |
| import QtQuick 2.0 | |
| import QtQuick.Window 2.2 | |
| import QtGraphicalEffects 1.0 | |
| Rectangle { | |
| id: throbber | |
| property color colourLow: '#ee303030' | |
| property color colourHigh: '#aa808080' | |
| property bool running: visible && opacity > 0 |
| diff --git a/libnfc/drivers/acr122_usb.c b/libnfc/drivers/acr122_usb.c | |
| index 8a16920..b3df024 100644 | |
| --- a/libnfc/drivers/acr122_usb.c | |
| +++ b/libnfc/drivers/acr122_usb.c | |
| @@ -603,6 +603,7 @@ read: | |
| uint8_t attempted_response = RDR_to_PC_DataBlock; | |
| size_t len; | |
| + int error, status; | |
| import QtQuick 2.4 | |
| import QtQuick.Layouts 1.2 | |
| ColumnLayout { | |
| width: 100 | |
| height: 62 | |
| property variant model: [ | |
| { | |
| 'label': 'Cash', |
| import QtQuick 2.7 | |
| Item { | |
| Loader { | |
| id: multilevelLoader | |
| anchors.fill: parent | |
| property string sourceUrl: 'ThirdComponent.qml' | |
| function reload() | |
| { | |
| source = sourceUrl + '?' + loader.counter; |
To build TwitchOverlay you will need a Qt development environment.
Components required are:
| #include <stdio.h> | |
| #include <string.h> | |
| #include <stdlib.h> | |
| #define MIMETYPE_MAX 32768*4 | |
| #define MIMETYPE_EXT_MAX_LENGTH 16 | |
| #define MIMETYPE_EXT_MAX_COUNT 16 | |
| // Linked list of our mimetypes: | |
| struct s_mimetype { |