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// Use Gists to store code you would like to remember later on | |
console.log(window); // log the "window" object to the console |
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var gulp = require('gulp'); | |
var sourcemaps = require('gulp-sourcemaps'); | |
var source = require('vinyl-source-stream'); | |
var buffer = require('vinyl-buffer'); | |
var browserify = require('browserify'); | |
var watchify = require('watchify'); | |
var babel = require('babelify'); | |
function compile(watch) { | |
var bundler = watchify(browserify('./src/index.js', { debug: true }).transform(babel)); |
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var PIXI = require('pixi.js') | |
console.log(PIXI) |
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WITH table_scans as ( | |
SELECT relid, | |
tables.idx_scan + tables.seq_scan as all_scans, | |
( tables.n_tup_ins + tables.n_tup_upd + tables.n_tup_del ) as writes, | |
pg_relation_size(relid) as table_size | |
FROM pg_stat_user_tables as tables | |
), | |
all_writes as ( | |
SELECT sum(writes) as total_writes | |
FROM table_scans |
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// WARNING! totally untested, I have only compiled the code! :) | |
package json | |
import collection.immutable.Map | |
import scalaz.{\/, MonadPlus} | |
import scalaz.\/._ | |
import scalaz.std.vector._ | |
import scalaz.std.map._ | |
import scalaz.std.list._ |
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import Html exposing (..) | |
import Html.Attributes exposing (..) | |
import Html.Events exposing (onInput, onClick) | |
main = | |
Html.beginnerProgram { model = Model "" "", view = view, update = update } | |
type alias Model = |
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/* | |
Copy this into the console of any web page that is interactive and doesn't | |
do hard reloads. You will hear your DOM changes as different pitches of | |
audio. | |
I have found this interesting for debugging, but also fun to hear web pages | |
render like UIs do in movies. | |
*/ | |
const audioCtx = new (window.AudioContext || window.webkitAudioContext)() |
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'use strict'; | |
const parseExpression = require("./parse-expression"); | |
function findAll(regex, target) { | |
let results = [], match; | |
while (match = regex.exec(target)) { | |
results.push(match); | |
} |
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from svgpathtools import wsvg, Line, QuadraticBezier, Path | |
from freetype import Face | |
def tuple_to_imag(t): | |
return t[0] + t[1] * 1j | |
face = Face('./Vera.ttf') |
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/*----------------------------------------------------------------------- | |
/ PFF - Low level disk interface modlue include file (C)ChaN, 2009 | |
/-----------------------------------------------------------------------*/ | |
#ifndef _DISKIO | |
#include "integer.h" | |
/* Status of Disk Functions */ | |
typedef BYTE DSTATUS; |