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| import json | |
| from typing import List, Dict, Optional | |
| def parse_and_validate_recommendations(llm_output: str) -> List[Dict[str, str]]: | |
| try: | |
| # Attempt to parse the JSON output | |
| data = json.loads(llm_output) | |
| # Validate the structure of the parsed data | |
| if not isinstance(data, list): |
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| import boto3 | |
| client = boto3.client('bedrock-runtime', region_name='us-east-1') | |
| model_id = 'anthropic.claude-3-sonnet-20240229-v1:0' | |
| user_message = "Who is Alan Ford, the comic book character?" | |
| conversation = [ | |
| { | |
| "role": "user", | |
| "content": [{"text":user_message}], |
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| import boto3 | |
| import os | |
| # Set up AWS credentials (fetch from environment variables) | |
| session = boto3.Session() | |
| bedrock_client = session.client('bedrock-runtime') | |
| # Set the model ID for Anthropic Claude 3 Sonnet | |
| model_id = "anthropic.claude-3-sonnet-20240229-v1:0" |
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| #!/bin/bash | |
| # function that shows you how to use this tool | |
| usage() { | |
| echo "Usage $0 [-o outfile] [-d outdir] [-f fps]" | |
| echo " -o: Specify the output file (default: screen_rec_<current_time_and_date>.mp4)" | |
| echo " -d: Specify the output directory (default: ./)" | |
| echo " -f: Specify the fps (default: 30)" | |
| exit 1 | |
| } |
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| import * as cdk from 'aws-cdk-lib'; | |
| import * as apigateway from 'aws-cdk-lib/aws-apigateway'; | |
| import * as dynamodb from 'aws-cdk-lib/aws-dynamodb'; | |
| import * as iam from 'aws-cdk-lib/aws-iam'; | |
| import * as lambda from 'aws-cdk-lib/aws-lambda'; | |
| import * as pylambda from '@aws-cdk/aws-lambda-python-alpha'; | |
| import * as lambdaEventSources from 'aws-cdk-lib/aws-lambda-event-sources'; | |
| import * as sqs from 'aws-cdk-lib/aws-sqs'; | |
| import { Construct } from 'constructs'; |
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| import boto3 | |
| from InquirerPy import inquirer | |
| # Create an Amazon Bedrock Runtime client | |
| bedrock_client = boto3.client('bedrock-runtime') | |
| # dictionary that contains multiple model ids | |
| model_ids = [ |
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| 10 GOSUB 1100 | |
| 11 HOME | |
| 20 GOSUB 1000 | |
| 30 GOSUB 30 | |
| 40 HTAB X: VTAB Y | |
| 50 PRINT "Hello Internet"; | |
| 60 FOR I = 1 TO 1000 | |
| 70 NEXT I | |
| 80 GOTO 11 | |
| 100 REM randomize x and y |
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| /// @ts-check | |
| /// <reference path="./node_modules/@types/p5/global.d.ts" /> | |
| //const p5 = require("./node_modules/@types/p5"); | |
| const CANVAS_WIDTH = 400; | |
| const CANVAS_HEIGHT = 400; | |
| const CANVAS_COLOR = 'pink'; | |
| let number_of_circles = 50; | |
| let circle_colors = ['purple', 'blue', 'red', 'cyan', 'green', 'magenta', 'indigo'] |
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| // Given a list of integers use vector and return: | |
| // - mean (average value of all elements) | |
| // - median (middle of the vector) | |
| // - mode (the value that occurs most often). | |
| use rand::Rng; | |
| use std::collections::HashMap; | |
| // function to generate x amount of random numbers | |
| fn generate_rand_vector(num: u32) -> Vec<u32> { |
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| 0 gosub 10: print chr$(147)chr$(5):sys59749 | |
| 1 print chr$(19)chr$(13)chr$(13)spc(rnd(.)*38)"*"; | |
| 2 print chr$(19):sys59777:goto 1 | |
| 10 print chr$(147): poke53280,0: poke 53281,0 | |
| 20 v=53248 | |
| 30 poke v+37,5: rem multicolor 1 | |
| 40 poke v+38,1: rem multicolor 2 | |
| 50 poke v+21,255 : rem set all 8 sprites visible | |
| 60 for x=12800 to 12800+63: read y: poke x,y: next x: rem sprite generation |