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darkworks / ImageManipulator.php
Created February 21, 2019 16:56
Image manipulation class, provides cropping, resampling and canvas resize
<?php
class ImageManipulator
{
/**
* @var int
*/
protected $width;
/**
* @var int
@darkworks
darkworks / .htaccess
Created May 24, 2019 15:27 — forked from tyte/.htaccess
Common .htaccess Redirects
#301 Redirects for .htaccess
#Redirect a single page:
Redirect 301 /pagename.php http://www.domain.com/pagename.html
#Redirect an entire site:
Redirect 301 / http://www.domain.com/
#Redirect an entire site to a sub folder
Redirect 301 / http://www.domain.com/subfolder/
@darkworks
darkworks / esp8266.ino
Created August 28, 2019 11:28 — forked from xesscorp/esp8266.ino
This program issues commands to an ESP8266 Wifi module in order to receive an HTML page from a website.
///////////////////////////////////////////////////////////////////////////////////////
// This program uses the ESP8266 Wifi module to access a webpage. It's an adaptation of
// the program discussed at http://hackaday.io/project/3072/instructions
// and shown here http://dunarbin.com/esp8266/retroBrowser.ino .
//
// This program was ported to the ZPUino 2.0, a softcore processor that runs on an FPGA
// and emulates an Arduino.
//
// This program works with version 00160901 of the ESP8266 firmware.
///////////////////////////////////////////////////////////////////////////////////////
function trimSvgWhitespace() {
// get all SVG objects in the DOM
var svgs = document.getElementsByTagName("svg");
// go through each one and add a viewbox that ensures all children are visible
for (var i=0, l=svgs.length; i<l; i++) {
var svg = svgs[i],
box = svg.getBBox(), // <- get the visual boundary required to view all children
@darkworks
darkworks / svg_matrix_y_flip.txt
Created July 9, 2021 05:32 — forked from fospathi/svg_matrix_y_flip.txt
SVG matrix to flip the Y-axis direction
The Y-axis in an SVG document points towards the bottom of the page, that is the Y value increases the further down the page
you go. When positioning items in a maths or physics context however it is more appropriate to have the Y-axis pointing up
the page like a normal coordinate system. We can provide an affine transformation matrix to a g element's transform
attribute that flips the Y-axis for its children.
Let the value of the viewBox attribute of the document's SVG element equal "0 0 w h". Suppose we want a coordinate system
whose origin is at the centre of the viewbox and whose Y-axis points up to the top of the page.
(0, 0)
O_ _ _ _ _ _ _ _\ X (Default SVG coordinate system/frame)