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/* | |
* ESP32 Counter with OLED Display and Encoder | |
* | |
* Hardware required: | |
* - ESP32 development board | |
* - SH1106 128x64 OLED Display (I2C) | |
* - Rotary Encoder with push button | |
* - 2 additional buttons | |
* | |
* Wiring: |
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/** | |
* Overwrite `Common.isElement` to allow for SVG elements also | |
*/ | |
Matter.Common.isElement = function(obj) { | |
try { | |
return obj instanceof HTMLElement || obj instanceof SVGElement; | |
} catch (e) { | |
return (typeof obj === "object") && | |
(obj.nodeType === 1) && (typeof obj.style === "object") && | |
(typeof obj.ownerDocument === "object"); |
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// rename gist |
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var obj = {name:"test", result:"hello world"}; | |
var string = JSON.stringify(obj); | |
console.log(obj) | |
var arr = []; | |
encode = Array.from(string); | |
while(encode.length>0){ | |
arr.push(encode.shift().charCodeAt(0)); | |
} | |
var u16 = new Uint16Array(arr); | |
var blob = new Blob([u16], {type:'application/json'}); |
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<!DOCTYPE html> | |
<html lang="en" dir="ltr"> | |
<head> | |
<meta charset="utf-8"> | |
<title>Concept Chat</title> | |
<link rel="stylesheet" href="index.css" > | |
</head> | |
<body> |
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/* | |
Copy this into the console of any web page that is interactive and doesn't | |
do hard reloads. You will hear your DOM changes as different pitches of | |
audio. | |
I have found this interesting for debugging, but also fun to hear web pages | |
render like UIs do in movies. | |
*/ | |
const audioCtx = new (window.AudioContext || window.webkitAudioContext)() |
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<script type="x-shader/x-vertex" id="vertexMetaballs"> | |
attribute vec2 position; | |
void main() { | |
gl_Position = vec4(position, 0.0, 1.0); | |
} | |
</script> | |
<script type="x-shader/x-fragment" id="fragmentMetaballs"> | |
precision highp float; | |
const int NUM_METABALLS = 15; |
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#app | |
.row | |
.col-3 | |
.mb-2 | |
button.btn.btn-primary(@click="collapseAll") collapse all | |
button.btn.btn-primary.ml-1(@click="expandAll") expand all | |
Tree(:data="tree1data" draggable cross-tree) | |
div(slot-scope="{data, store}") | |
template(v-if="!data.isDragPlaceHolder") | |
b(v-if="data.children && data.children.length" @click="store.toggleOpen(data)") {{data.open ? '-' : '+'}} |
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.spectrum-background { | |
background: | |
linear-gradient(red, transparent), | |
linear-gradient(to top left, lime, transparent), | |
linear-gradient(to top right, blue, transparent); | |
background-blend-mode: screen; | |
} | |
.plaid-background { | |
background: |
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