exports.greet = function( player ) { echo( player, 'Hi ' + player.name); } var mine = { house: function () { var drone = box(blocks.brick.mossy,7,5,7); drone.up().fwd(1).right(1); drone.box(blocks.air,5,4,5); }, hole: function(l, w) { l = l || 8; w = w || l; var utils = require('utils'), pointer = utils.locationToJSON(utils.getMousePos()); down(pointer.y - 4).box(blocks.air, w, pointer.y - 4 + 1, l); }, mine: function () { var utils = require('utils'), pointer = utils.getMousePos(), block = utils.blockAt(pointer); echo(block); } }; exports.davethegr8 = mine;