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@OlesenkoViktor
OlesenkoViktor / PS3Dualshock_10_15.plist
Last active June 27, 2022 07:48
DualShock 3 + Mac OS
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CGPDeviceCategory</key>
<string>GamePad</string>
<key>CGPDeviceType</key>
<string>PS3</string>
<key>CGPDisplayNameOvr</key>
<string>DualShock3 Analogue Triggers</string>
@Pulimet
Pulimet / AdbCommands
Last active May 13, 2025 09:48
Adb useful commands list
Hi All!
I've recently launched a tool that wraps many of the commands here with a user interface. This desktop application is currently available for macOS. There's a roadmap outlining planned features for the near future.
Feel free to request any features you'd like to see, and I'll prioritize them accordingly.
One of the most important aspects of this application is that every command executed behind the scenes is displayed in a special log section. This allows you to see exactly what’s happening and learn from it.
Here's the link to the repository: https://github.com/Pulimet/ADBugger
App Description:
ADBugger is a desktop tool designed for debugging and QA of Android devices and emulators. It simplifies testing, debugging, and performance analysis by offering device management, automated testing, log analysis, and remote control capabilities. This ensures smooth app performance across various setups.
@matthewjberger
matthewjberger / notes.md
Last active November 30, 2024 10:12
How to make an electron app using Create-React-App and Electron with Electron-Builder.
@michaeljymsgutierrez
michaeljymsgutierrez / command.txt
Created June 13, 2017 00:24
mac-terminal-code-recovery
sudo nvram "recovery-boot-mode=unused"
sudo reboot recovery
@iffy
iffy / .gitignore
Last active January 8, 2025 06:32
Example using electron-updater with `generic` provider.
node_modules
dist/
yarn.lock
wwwroot
@steveworkman
steveworkman / offline-analytics.js
Last active May 25, 2017 17:29
Attempt to turn the offline-analytics example into a re-usable bit of code that is also testable. Each function now uses promises to keep state
// IndexedDB properties
var idbDatabase;
const IDB_VERSION = 1,
STOP_RETRYING_AFTER = (1000 * 60 * 60 * 24), // One day, in milliseconds.
STORE_NAME = 'urls',
IDB_NAME = 'offline-analytics';
// These URLs should always be fetched from the server, or page views don't count!
const analyticsDomains = [
{ host: 'omniture.adobe.com', pathStart: '/b/ss'}, // Omniture
@superKalo
superKalo / Sortable.jsx
Last active August 9, 2022 09:31
How to use jQuery UI with React JS? You can use this approach to integrate almost any jQuery plugin! Full details and explanation here: http://stackoverflow.com/a/40350880/1333836
class Sortable extends React.Component {
componentDidMount() {
// Every React component has a function that exposes the
// underlying DOM node that it is wrapping. We can use that
// DOM node, pass it to jQuery and initialize the plugin.
// You'll find that many jQuery plugins follow this same pattern
// and you'll be able to pass the component DOM node to jQuery
// and call the plugin function.
@w3core
w3core / brightnessByColor.js
Created December 8, 2016 08:52
Calculate brightness value by RGB or HEX color
/**
* Calculate brightness value by RGB or HEX color.
* @param color (String) The color value in RGB or HEX (for example: #000000 || #000 || rgb(0,0,0) || rgba(0,0,0,0))
* @returns (Number) The brightness value (dark) 0 ... 255 (light)
*/
function brightnessByColor (color) {
var color = "" + color, isHEX = color.indexOf("#") == 0, isRGB = color.indexOf("rgb") == 0;
if (isHEX) {
var m = color.substr(1).match(color.length == 7 ? /(\S{2})/g : /(\S{1})/g);
if (m) var r = parseInt(m[0], 16), g = parseInt(m[1], 16), b = parseInt(m[2], 16);
@bisubus
bisubus / ES5-ES6-ES2017-ES2019 omit & pick
Last active April 13, 2024 21:03
ES5/ES6/ES2017/ES2019 omit & pick
@anaisbetts
anaisbetts / stat-cache.js
Last active April 11, 2019 05:07
Make your Electron apps load faster, with this One Weird Trick
// Include this at the very top of both your main and window processes, so that
// it loads as soon as possible.
//
// Why does this work? The node.js module system calls fs.realpathSync a _lot_
// to load stuff, which in turn, has to call fs.lstatSync a _lot_. While you
// generally can't cache stat() results because they change behind your back
// (i.e. another program opens a file, then you stat it, the stats change),
// caching it for a very short period of time is :ok: :gem:. These effects are
// especially apparent on Windows, where stat() is far more expensive - stat()
// calls often take more time in the perf graph than actually evaluating the