This is more of a list of ideas, so I can get some feedback on each one, but it's also in rough chronological order, since I have to wait for some things before I can do others. It deals a lot with optimization within the rendering, so be prepared to see some more arcane details about it and optimization in general.
I created this as a gist as to not litter the issue tracker with a long-term proposal likely to get lost in the flow of things.
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This monstrosity should be split up, so engines can actually optimize the thing better.
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This issue (#1653) should be fixed.
- Compared to the rest, this is low hanging fruit.