- types
- operators
- core objects
- methods
JavaScrip doesn't have classes. Class functionality is accomplished by object prototypes. Functions are objects - they can be passed arround.
Type structure:
- Number
JavaScrip doesn't have classes. Class functionality is accomplished by object prototypes. Functions are objects - they can be passed arround.
Type structure:
| folder | actual size | ratio | |
| --------|-------------|------- | |
| ldpi | 24 | 0.75 | |
| mdpi | 32 | 1 | |
| hdpi | 48 | 1.5 | |
| xhdpi | 64 | 2 | |
| xxhdpi | 96 | 3 | |
| and for the drawer: |
| violin | |
| base: 18sm (full length) | |
| height width radius | |
| opx px mm sm opx px mm sm px mm sm | |
| 256 0 0 0 top top | |
| 786 530 87.3 8.7 839 39 6.4 0.6 119,5 19.7 2 | |
| 870 614 101.1 10.1 985 185 30.5 3 39.5 6.5 0.7 | |
| 924 668 110 11 932 132 21.7 2.2 21.5 3.5 0.4 | |
| 1017 761 125.3 12.5 952 152 25 2.5 34 5.5 6 |
| //Rates | |
| rate "128000" | |
| cl_cmdrate "128" // Set to 66 if your FPS dips below 100. | |
| cl_updaterate "128" // Set to 66 if your FPS dips below 100. | |
| cl_interp "0.0" // cl_interp_ratio / cl_updaterate = cl_interp. | |
| cl_interp_all "0" // Disable all interpolate optimizations. When set to "0" the optimisation is run and only the set of entities that need interpolation are considered. When set to "1" (or any non-zero value) the old behaviour is run, where every entity the client knows about is considered for interpolation. | |
| cl_interp_ratio "1" | |
| cl_interpolate "1" | |
| cl_lagcomp_errorcheck "1" |