This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
namespace UsingUsingBlocks | |
{ | |
class SomethingThatDisposes : IDisposable | |
{ | |
public SomethingThatDisposes() | |
{ | |
Console.WriteLine("Creating"); | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
private static void PreMultiplyImage(string infile, string outfile) | |
{ | |
using (System.Drawing.Image image = System.Drawing.Image.FromFile(infile)) | |
{ | |
int w = image.Width; | |
int h = image.Height; | |
System.Drawing.Bitmap bitmap = new System.Drawing.Bitmap(image); | |
for (int i = 0; i != bitmap.Width; ++i) | |
{ | |
for (int j = 0; j != bitmap.Height; ++j) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public abstract class ViewModelBase : MvxViewModel | |
{ | |
protected void ClearStackAndShowViewModel<TViewModel>() | |
where TViewModel : ViewModelBase | |
{ | |
var presentationBundle = new MvxBundle(new Dictionary<string, string> { { PresentationBundleFlagKeys.ClearStack, "" } }); | |
ShowViewModel<TViewModel>(presentationBundle: presentationBundle); | |
} | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
attribute vec4 vertex; | |
attribute vec2 texCoord; | |
void vs_main() | |
{ | |
} | |
varying vec3 LightDirection; | |
varying vec3 LightColor; | |
varying vec3 AmbientColor; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/bin/bash | |
# where to store the sparse-image | |
WORKSPACE=~/Documents/workspace.dmg.sparseimage | |
create() { | |
hdiutil create -type SPARSE -fs 'Case-sensitive Journaled HFS+' -size 60g -volname workspace ${WORKSPACE} | |
} | |
detach() { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/Library/Frameworks/Mono.framework/Commands/xbuild /p:AndroidSdkDirectory="/Users/dean/android-toolchain/sdk" /p:AndroidNdkDirectory="/Users/dean/android-toolchain/ndk" /noconsolelogger /flp1:LogFile=/Users/dean/Documents/Sandbox/Xamarin/dellismonodroid/tests/msbuild/nunit/Xamarin.Android.Build.Tests/Xamarin.Android.Build.Tests/bin/Debug/temp/BuildBasicApplicationCheckPdb/build.log;Encoding=UTF-8;Verbosity=diagnostic /p:TargetFrameworkRootPathSearchPathsOSX="/Users/dean/Documents/Sandbox/Xamarin/dellismonodroid/out/lib/xbuild-frameworks" /p:TargetFrameworkRootPath="/Users/dean/Documents/Sandbox/Xamarin/dellismonodroid/out/lib/xbuild-frameworks" /p:FrameworkPathOverride="/Users/dean/Documents/Sandbox/Xamarin/dellismonodroid/out/lib/xbuild-frameworks/MonoAndroid/v1.0" /p:MonoDroidInstallDirectory="/Users/dean/Documents/Sandbox/Xamarin/dellismonodroid/out" /t:SignAndroidPackage temp/BuildBasicApplicationCheckPdb/UnnamedProject.csproj /p:UseHostCompilerIfAvailable=false /p:BuildingInsideVisualStudio=true | |
Loading |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Runtime.InteropServices; | |
using ImGuiNET; | |
using Microsoft.Xna.Framework; | |
using Microsoft.Xna.Framework.Input; | |
using Vector2 = ImGuiNET.Vector2; | |
using Vector3 = ImGuiNET.Vector3; | |
using Vector4 = ImGuiNET.Vector4; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |
<Target Name="_Fixedup" BeforeTargets="IncrementalClean"> | |
<CreateItem Include="$(OutDir)*.pdb;$(OutDir)*.dll"> | |
<Output TaskParameter="Include" ItemName="_FilesNotToDelete" /> | |
</CreateItem> | |
<CreateItem Include="$([System.IO.Path]::GetFullPath('%(_FilesNotToDelete.Identity)'))" | |
Condition="Exists('%(_FilesNotToDelete.Identity)')"> | |
<Output TaskParameter="Include" ItemName="_CleanCurrentFileWrites" /> | |
</CreateItem> | |
</Target> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Linq; | |
using System.Reflection; | |
using System.Text; | |
using System.Threading.Tasks; | |
using Microsoft.Build.Framework; | |
using Microsoft.Build.Utilities; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Jump System/Planets | |
--- ------ --------------- | |
1 20.80 Antliae Sector VZ-P b5-5 | |
A 6 (175) TWW | |
2 18.71 Antliae Sector GR-W d1-90 | |
1 (305) HMC | |
2 (427) ELW | |
3 (575) HMC | |
3 31.32 HIP 55469 * | |
A 3 (939) HMC |
OlderNewer