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#!/usr/bin/bash | |
set -e | |
apt-get update | |
apt-get install -y \ | |
curl \ | |
ca-certificates \ | |
unzip \ |
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using System; | |
using System.IO; | |
using System.Collections.Generic; | |
using Microsoft.Xna.Framework; | |
using Microsoft.Xna.Framework.Content; | |
using Xamarin.Google.Android.Play.Core.AssetPacks; | |
using Xamarin.Google.Android.Play.Core.AssetPacks.Model; | |
namespace MonoGameAndroidAds | |
{ |
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Implementation notes regarding ADB. | |
I. General Overview: | |
The Android Debug Bridge (ADB) is used to: | |
- keep track of all Android devices and emulators instances | |
connected to or running on a given host developer machine | |
- implement various control commands (e.g. "adb shell", "adb pull", etc.) |
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<ItemGroup> | |
<AndroidManifestOverlay Include="profileableoverlay.xml" Condition=" '$(ProfileMe)' == 'True' " /> | |
</ItemGroup> | |
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{ | |
"recommendations": [ | |
"ms-vscode.csharp", | |
"ms-vscode.mono-debug", | |
"visualstudioexptteam.vscodeintellicode", | |
] | |
} |
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<EmbedAssembliesIntoApk>False</EmbedAssembliesIntoApk> | |
<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime> |
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# This script creates two kinds of isometric cameras. | |
#The one, TrueIsocam called camera, is the mathematical correct isometric camera with the 54.736 rotation to get the 30 degrees angles at the sides of the rhombus. | |
#The other, GameIsocam called camera, is a camera with which you can render isometric tiles for a 2d game. Here we need a 60 degrees angle instedad of the 54.736 one to get a proper stairs effect and a ratio of 2:1 | |
# Then there is the special case with a 4:3 ratio, which is button 3. You can also make 2D games with that one. The view is more topdown though as with a 2:1 ratio of the traditional game iso view. | |
# The fourth button creates a simple groundplane where you can place your stuff at. | |
#You can of course set up everything by hand. This script is a convenient solution so that you don't have to setup it again and again. | |
# The script is under Apache license | |
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# Jump System/Planets | |
--- ------ --------------- | |
1 20.80 Antliae Sector VZ-P b5-5 | |
A 6 (175) TWW | |
2 18.71 Antliae Sector GR-W d1-90 | |
1 (305) HMC | |
2 (427) ELW | |
3 (575) HMC | |
3 31.32 HIP 55469 * | |
A 3 (939) HMC |
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using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Linq; | |
using System.Reflection; | |
using System.Text; | |
using System.Threading.Tasks; | |
using Microsoft.Build.Framework; | |
using Microsoft.Build.Utilities; |
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |
<Target Name="_Fixedup" BeforeTargets="IncrementalClean"> | |
<CreateItem Include="$(OutDir)*.pdb;$(OutDir)*.dll"> | |
<Output TaskParameter="Include" ItemName="_FilesNotToDelete" /> | |
</CreateItem> | |
<CreateItem Include="$([System.IO.Path]::GetFullPath('%(_FilesNotToDelete.Identity)'))" | |
Condition="Exists('%(_FilesNotToDelete.Identity)')"> | |
<Output TaskParameter="Include" ItemName="_CleanCurrentFileWrites" /> | |
</CreateItem> | |
</Target> |
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