To make sure your lay-outs look pretty much the same on all devices, including the thousands of different Android resolutions and densities, it's always best to use the 'dp' unit. However, typing '10dp'
instead of 10
is quite a pain. A pain you can easily take away by changing the default unit in your tiapp.xml
.
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<?php | |
// get constants defined by the application | |
// All constants available | |
$constants = get_defined_constants(TRUE); | |
// just constants from the app in question | |
$app_constants = $constants['user']; | |
echo '<pre>'; |
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var win = Ti.UI.createWindow({ | |
backgroundColor: '#333' | |
}); | |
var menuWidth = 200; | |
var container = Ti.UI.createScrollView({ | |
disableBounce: false, | |
horizontalBounce: true, | |
contentWidth: Ti.Platform.displayCaps.platformWidth + menuWidth |
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exports.definition = | |
config: | |
adapter: | |
type: "rest" | |
name: "Agent" | |
extendModel: (Model) -> | |
_.extend Model::, | |
url: -> |
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<?php | |
/** | |
* Fix Gravity Form Tabindex Conflicts | |
* http://gravitywiz.com/fix-gravity-form-tabindex-conflicts/ | |
*/ | |
add_filter( 'gform_tabindex', 'gform_tabindexer', 10, 2 ); | |
function gform_tabindexer( $tab_index, $form = false ) { | |
$starting_index = 1000; // if you need a higher tabindex, update this number | |
if( $form ) | |
add_filter( 'gform_tabindex_' . $form['id'], 'gform_tabindexer' ); |
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/* The Grid ---------------------- */ | |
.lt-ie9 .row { width: 940px; max-width: 100%; min-width: 768px; margin: 0 auto; } | |
.lt-ie9 .row .row { width: auto; max-width: none; min-width: 0; margin: 0 -15px; } | |
.lt-ie9 .row.large-collapse .column, | |
.lt-ie9 .row.large-collapse .columns { padding: 0; } | |
.lt-ie9 .row .row { width: auto; max-width: none; min-width: 0; margin: 0 -15px; } | |
.lt-ie9 .row .row.large-collapse { margin: 0; } | |
.lt-ie9 .column, .lt-ie9 .columns { float: left; min-height: 1px; padding: 0 15px; position: relative; } | |
.lt-ie9 .column.large-centered, .columns.large-centered { float: none; margin: 0 auto; } |
Often I need to display a user-provided picture in an ImageView in such a way that the whole ImageView is filled with as much of the picture possible.
This is how I do it:
var image = require('image');
Ti.Media.showCamera({
mediaTypes: [Ti.Media.MEDIA_TYPE_PHOTO],
success: function (e) {