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Shader "Name" { | |
Properties { | |
_Name ("display name", Range (min, max)) = number | |
_Name ("display name", Float) = number | |
_Name ("display name", Int) = number | |
_Name ("display name", Color) = (number,number,number,number) | |
_Name ("display name", Vector) = (number,number,number,number) |
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/* | |
Software serial to gather information from CJMCU-MLX90614 using an Arduino | |
Receives from the hardware serial, sends to software serial. | |
Receives from software serial, sends to hardware serial. | |
The circuit: | |
* RX is digital pin 10 (connect to TX of other device) | |
* TX is digital pin 11 (connect to RX of other device) |
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using UnityEngine; | |
using System.Collections; | |
using System.IO; | |
/* | |
Usage: | |
1. Attach this script to your chosen camera's game object. | |
2. Set that camera's Clear Flags field to Solid Color. | |
3. Use the inspector to set frameRate and framesToCapture |