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@ostinelli
ostinelli / jenkins_ci_on_osx.md
Last active February 28, 2023 02:38
Setup Jenkins CI on OSX.

Jenkins CI on OSX

Instructions on how to setup a secured Jenkins CI on a Mac.

Download & Install dependencies

All of these operations are done with your admin user.

Developer tools

Install the command line developer tools.

@cletusw
cletusw / .eslintrc
Last active May 18, 2025 18:05
ESLint Reset - A starter .eslintrc file that resets all rules to off and includes a description of what each rule does. From here, enable the rules that you care about by changing the 0 to a 1 or 2. 1 means warning (will not affect exit code) and 2 means error (will affect exit code).
{
// http://eslint.org/docs/rules/
"ecmaFeatures": {
"binaryLiterals": false, // enable binary literals
"blockBindings": false, // enable let and const (aka block bindings)
"defaultParams": false, // enable default function parameters
"forOf": false, // enable for-of loops
"generators": false, // enable generators
"objectLiteralComputedProperties": false, // enable computed object literal property names
@Eyal-Shalev
Eyal-Shalev / scroller.js
Last active September 6, 2015 19:47 — forked from dezinezync/scroll.easing.js
Vanilla Javascript scrolling object
'use strict';
/*
* Based on work done by Nikhil Nigade (@dezinezync) https://gist.github.com/dezinezync/5487119
*/
(function () {
var DEFAULT_ELEMENT = document.documentElement.scrollTop ? document.documentElement : document.body;
var REQUEST_ANIMATION_FRAME = window.requestAnimationFrame || window.mozRequestAnimationFrame ||
window.webkitRequestAnimationFrame || window.oRequestAnimationFrame;
@chrisrichards
chrisrichards / LogEntriesLogger.h
Last active August 2, 2017 08:33
Custom CocoaLumberjack logger for LogEntries.
//
// LogEntriesLogger.h
// lcinventories
//
// Created by Chris Richards on 17/11/2014.
// Copyright (c) 2014 Yellow Feather Ltd. All rights reserved.
//
#import "DDLog.h"
@cromandini
cromandini / universal-framework.sh
Last active September 13, 2025 02:41 — forked from cconway25/gist:7ff167c6f98da33c5352
This run script will build the iphoneos and iphonesimulator schemes and then combine them into a single framework using the lipo tool (including all the Swift module architectures).
#!/bin/sh
UNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/${CONFIGURATION}-universal
# make sure the output directory exists
mkdir -p "${UNIVERSAL_OUTPUTFOLDER}"
# Step 1. Build Device and Simulator versions
xcodebuild -target "${PROJECT_NAME}" ONLY_ACTIVE_ARCH=NO -configuration ${CONFIGURATION} -sdk iphoneos BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" clean build
xcodebuild -target "${PROJECT_NAME}" -configuration ${CONFIGURATION} -sdk iphonesimulator ONLY_ACTIVE_ARCH=NO BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" clean build
@tdegrunt
tdegrunt / Razer Synapse Yosemite.md
Created September 19, 2014 09:21
How to fix Razer Synapse in Mac OSX 10.0 Yosemite

How to fix Razer Synapse in Mac OSX 10.0 Yosemite

Start Terminal.app and type:

sudo nvram boot-args="kext-dev-mode=1"

Verify that command works by typing:

sudo nvram -p | grep -i boot-args
@Nyx0uf
Nyx0uf / gist:217d97f81f4889f4445a
Last active November 15, 2020 22:31
UIImage scale using vImage
-(UIImage*)mmg_imageScaledToFitSize:(CGSize)fitSize
{
// Create a vImage_Buffer from the CGImage
CGImageRef sourceRef = self.CGImage;
vImage_Buffer srcBuffer;
vImage_CGImageFormat format = {
.bitsPerComponent = 8,
.bitsPerPixel = 32,
.colorSpace = NULL,
.bitmapInfo = (CGBitmapInfo)kCGImageAlphaFirst,
@juliensagot
juliensagot / NSBezierPath+cgPath.swift
Last active September 26, 2023 23:11
Convert NSBezierPath to CGPath (Swift 5.1, Xcode 11.3 (11C29))
extension NSBezierPath {
/// A `CGPath` object representing the current `NSBezierPath`.
var cgPath: CGPath {
let path = CGMutablePath()
let points = UnsafeMutablePointer<NSPoint>.allocate(capacity: 3)
if elementCount > 0 {
var didClosePath = true
@viezel
viezel / build-module-android.sh
Last active August 29, 2015 14:01
Build and copy android module
##
## Build an Appcelerator Android Module
## Then copy it to the default module directory
##
## (c) Napp ApS
## Mads Møller
##
## HOW TO GUIDE
@smnh
smnh / synchronized-keyboard-view-rotation-animation-between.m
Last active August 29, 2015 13:58
Synchronizing rotation animation between the keyboard and the attached view
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
[[NSNotificationCenter defaultCenter]
addObserver:self selector:@selector(keyboardWillShow:)
name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter]
addObserver:self selector:@selector(keyboardWillHide:)
name:UIKeyboardWillHideNotification object:nil];
}