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"[{\"title\":null,\"id\":null,\"steamcmd\":null,\"steam client\":null,\"anonymous login\":null,\"note\":null},{\"title\":\" Arma 3 Dedicated Server\",\"id\":\"233780\",\"steamcmd\":\"Yes\",\"steam client\":\"Yes\",\"anonymous login\":\"\",\"note\":\"\\n\"},{\"title\":\" Blade Symphony Dedicated Server\",\"id\":\"228780\",\"steamcmd\":\"Yes\",\"steam client\":\"\",\"anonymous login\":\"\",\"note\":\"Beta. Game Purchase Required\\n\"},{\"title\":\" Counter-Strike Dedicated Server\",\"id\":\"90\",\"steamcmd\":\"Yes\",\"steam client\":\"\",\"anonymous login\":\"Yes\",\"note\":\"\\n\"},{\"title\":\" Counter-Strike Global Offensive Dedicated Server\",\"id\":\"740\",\"steamcmd\":\"Yes\",\"steam client\":\"\",\"anonymous login\":\"Yes\",\"note\":\"\\n\"},{\"title\":\" Counter-Strike: Condition Zero Dedicated Server\",\"id\":\"232330\",\"steamcmd\":\"Yes\",\"steam client\":\"\",\"anonymous login\":\"Yes\",\"note\":\"+app_set_config \\\"90 mod czero\\\"\\n\"},{\"title\":\" Counter-Strike: Source Dedicated Server\",\"id |
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/* | |
* GTK - The GIMP Toolkit | |
* Copyright (C) 2002 Owen Taylor | |
* | |
* This library is free software; you can redistribute it and/or | |
* modify it under the terms of the GNU Lesser General Public | |
* License as published by the Free Software Foundation; either | |
* version 2 of the License, or (at your option) any later version. | |
* | |
* This library is distributed in the hope that it will be useful, |
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if (!window.app) { | |
window.app = {} | |
} | |
window.app.Cow = function(name) { | |
this.name = name || 'Anon cow'; | |
} | |
window.app.Cow.prototype = { | |
greets: function(target) { |
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function Point(x, y, proto) { | |
var p = Object.create(proto || Point.prototype); | |
p.x = x; | |
p.y = y; | |
return p; | |
}; | |
Point.prototype = { |
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def filter_fixme(data): | |
return filter( | |
lambda x: 'fixme' in x.get('tags', []), data | |
) |
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// Define a class | |
AwesomeClass = function () { | |
this.hello = function(param) { | |
console.log("[base method] ", param); | |
return param; | |
}; | |
}; | |
// Create an instance | |
awesome_object = new AwesomeClass(); |
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(defn polling [fun] | |
(println "[polling] started") | |
(loop [] | |
(if (not (realized? fun)) | |
(recur))) | |
(println "[polling] result: " (deref fun)) | |
(println "[polling] end") | |
(deref fun)) | |
(do |