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Rounded rectangle with gradient background on the iPhone, NSTokenFieldCell style.

Screenshot

Unlike my previous implementation, this one is drawn inside a single view using Core Graphics. It can thus be used for optimized, fast-scrolling cells per Apple's TableViewSuite sample.

The gradient shades are changed from that implementation, too, and the border itself is gradiented (by drawing a smaller rectangle inside a larger one that becomes the border).

You need to include the uicolor-utilities category by Ars Technica.

Rounded rectangle with gradient background on the iPhone, NSTokenFieldCell style.

Screenshot

Unlike my previous implementation, this one is drawn inside a single view using Core Graphics. It can thus be used for optimized, fast-scrolling cells per Apple's TableViewSuite sample.

The gradient shades are changed from that implementation, too, and the border itself is gradiented (by drawing a smaller rectangle inside a larger one that becomes the border).

You need to include the uicolor-utilities category by Ars Technica.

@digerata
digerata / _compass-retina-sprites.scss
Created October 8, 2012 17:34 — forked from estahn/_compass-retina-sprites.scss
Using Compass to generate normal and retina sprite maps at once
@mixin all-retina-sprites($map, $map2x) {
@media (min--moz-device-pixel-ratio: 1.5),
(-o-min-device-pixel-ratio: 3/2),
(-webkit-min-device-pixel-ratio: 1.5),
(min-device-pixel-ratio: 1.5),
(min-resolution: 1.5dppx) {
$base-class: sprite-map-name($map);
.#{$base-class}-all-retina-sprites {