I hereby claim:
- I am digiwombat on github.
- I am digiwombat (https://keybase.io/digiwombat) on keybase.
- I have a public key ASAJhiu0E-CNntQKu2KulgnNLNJ9jHVwWvkGOtzlKDSIfwo
To claim this, I am signing this object:
I hereby claim:
To claim this, I am signing this object:
| twitch-videoad.js application/javascript | |
| (function() { | |
| if ( /(^|\.)twitch\.tv$/.test(document.location.hostname) === false ) { return; } | |
| var realFetch = window.fetch; | |
| window.fetch = function(input, init) { | |
| if ( arguments.length >= 2 && typeof input === 'string' && input.includes('/access_token') ) { | |
| var url = new URL(arguments[0]); | |
| url.searchParams.delete('platform'); | |
| arguments[0] = url.href; | |
| } |
| using Juce.Tween; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| namespace Juce.Feedbacks | |
| { | |
| [FeedbackIdentifier("Anchors", "RectTransform/")] | |
| public class RectTransformAnchorFeedback : Feedback | |
| { | |
| [Header(FeedbackSectionsUtils.TargetSection)] |
| // A cheap, ugly mask fix for SuperTextMesh if you enable/disable the parent mask of an STM mesh. | |
| using UnityEngine; | |
| public class STMFixMask : MonoBehaviour | |
| { | |
| private SuperTextMesh stm; | |
| private void Awake() | |
| { | |
| stm = GetComponent<SuperTextMesh>(); |
| using UnityEngine; | |
| using Pathfinding; | |
| [Pathfinding.Util.Preserve] | |
| public class GraphPenaltySetter : GridGraphRule | |
| { | |
| public LayerMask _layerMask; | |
| public int penalty = 10000; | |
| public override void Register(GridGraphRules rules) |
| // ==UserScript== | |
| // @name YouTube Subscription Redirect | |
| // @description Automatically load the videos you actually care about | |
| // @namespace B492B7DC-4C33-4E72-8316-49A425788F86 | |
| // @version 3.1 | |
| // @match *://www.youtube.com/* | |
| // @match *://m.youtube.com/* | |
| // @match *://youtu.be/* | |
| // @run-at document-end | |
| // @grant none |
| namespace Sirenix.OdinInspector | |
| { | |
| #pragma warning disable | |
| using System; | |
| using UnityEngine; | |
| [AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = true)] | |
| [System.Diagnostics.Conditional("UNITY_EDITOR")] | |
| public class SizedFoldoutGroupAttribute : PropertyGroupAttribute |
| using PixelCrushers.DialogueSystem.SuperTextMeshSupport; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public class SequenceSubtitlePanel : SuperTextMeshSubtitlePanel | |
| { | |
| public override void Open() | |
| { |
| public class DialogueParserExample : MonoBehaviour | |
| { | |
| public static string FilterText(string text) | |
| { | |
| const string genderStartTag = "[g="; | |
| const int maxReplacements = 100; | |
| if (text.Contains(genderStartTag)) | |
| { |
| Shader "Sprites/JitterFreeLit" | |
| { | |
| Properties | |
| { | |
| _MainTex("Diffuse", 2D) = "white" {} | |
| _MaskTex("Mask", 2D) = "white" {} | |
| _NormalMap("Normal Map", 2D) = "bump" {} | |
| // Legacy properties. They're here so that materials using this shader can gracefully fallback to the legacy sprite shader. | |
| [HideInInspector] _Color("Tint", Color) = (1,1,1,1) |