์๋ฌธ: Key words for use in RFCs to Indicate Requirement Levels
์ด ๋ฌธ์๋ ์ธํฐ๋ท ์ปค๋ฎค๋ํฐ์ ์ต์ ํํ ๊ท์ ์ ์ ์ํ๊ณ , ๊ฐ์ ์ ์ํด ํ ๋ก ๊ณผ ์ ์์
{ | |
/* home */ | |
"\UF729" = "moveToBeginningOfLine:"; | |
"$\UF729" = "moveToBeginningOfLineAndModifySelection:"; | |
/* end */ | |
"\UF72B" = "moveToEndOfLine:"; | |
"$\UF72B" = "moveToEndOfLineAndModifySelection:"; | |
/* page up */ | |
"\UF72C" = "pageUp:"; | |
/* page down */ |
#include <stdio.h> | |
#include <stdlib.h> | |
#if defined(WIN32) || defined(_WIN32) || defined(__WIN32) && !defined(__CYGWIN__) | |
#define clearConsole system("cls") | |
#define get_char _getch() | |
#include <conio.h> | |
#include <time.h> | |
#include <windows.h> |
[user] | |
name = JongChan Choi | |
email = [email protected] | |
[core] | |
precomposeunicode = true | |
[color] | |
ui = always |
/* | |
code | |
{ | |
char: string, | |
cho: number, | |
jung: number, | |
jong: number, | |
eliminate: boolean | |
} | |
*/ |
function LFSR113(a, b, c, d) { | |
if ((a |= 0) < 1) throw 'a must bigger than 1'; | |
if ((b |= 0) < 7) throw 'b must bigger than 7'; | |
if ((c |= 0) < 15) throw 'c must bigger than 15'; | |
if ((d |= 0) < 127) throw 'd must bigger than 127'; | |
this.next = function () { | |
var e = ((a << 6) ^ a) >> 13; | |
a = ((a & 4294967294) << 18) ^ e; | |
e = ((b << 2) ^ b) >> 27; | |
b = ((b & 4294967288) << 2) ^ e; |
[ | |
{ "keys": ["home"], "command": "move_to", "args": {"to": "bol"} }, | |
{ "keys": ["end"], "command": "move_to", "args": {"to": "eol"} }, | |
{ "keys": ["shift+end"], "command": "move_to", "args": {"to": "eol", "extend": true} }, | |
{ "keys": ["shift+home"], "command": "move_to", "args": {"to": "bol", "extend": true } } | |
] |
์๋ฌธ: Key words for use in RFCs to Indicate Requirement Levels
์ด ๋ฌธ์๋ ์ธํฐ๋ท ์ปค๋ฎค๋ํฐ์ ์ต์ ํํ ๊ท์ ์ ์ ์ํ๊ณ , ๊ฐ์ ์ ์ํด ํ ๋ก ๊ณผ ์ ์์
var fs = require('fs'); | |
var path = require('path'); | |
postMerge('.'); | |
function postMerge(currentPath) { | |
var dir; | |
var mkdir; | |
var stat; | |
stat = fs.statSync(currentPath); |
Shader "Custom/SplattingTerrain" | |
{ | |
Properties | |
{ | |
_R ("R channel Image", 2D) = "white" {} | |
_G ("G channel Image", 2D) = "white" {} | |
_B ("B channel Image", 2D) = "white" {} | |
_A ("A channel Image", 2D) = "white" {} | |
} | |
SubShader |
function drawCircle( graphics:Graphics, x:Number, y:Number, radius:Number ):void | |
{ | |
var k:Number = 4 / 3 * ( Math.SQRT2 - 1 ); | |
var a:Number, b:Number, c:Number, d:Number, e:Number; | |
var ax:Number, bx:Number, cx:Number, dx:Number, ex:Number; | |
var ay:Number, by:Number, cy:Number, dy:Number, ey:Number; | |
e = radius; | |
d = k * radius; | |
c = 0; | |
b = -d; |