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| using System.Collections.Generic; | |
| using UnityEngine; | |
| using System.Collections; | |
| public class BlurTest : MonoBehaviour { | |
| private SpriteRenderer _spriteRenderer; | |
| private Dictionary<Sprite, Sprite> _blurSprites = new Dictionary<Sprite, Sprite>(); | |
| private SpriteRenderer _blurSpriteRenderer; | |
| private Texture2D _blurTexture; |
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