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Full-Stack JavaScript Developer & Doctor of Physical Therapy 🌞

Dr. Derek Austin djD-REK

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Full-Stack JavaScript Developer & Doctor of Physical Therapy 🌞
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import "./styles.css";
const cards = [[["♠️"], "♣"], ["β™₯", "♦️"]];
console.log(cards.flat()); // flat() implies a maximum depth of 1
// result: [Array[1], "♣", "β™₯", "♦️"]
console.log(cards.flat(2)); // Here we use a maximum depth of 2
// result: ["♠️", "♣", "β™₯", "♦️"]
import "./styles.css";
const cards = [["♠️", "♣️"], ["β™₯️", "♦️", ["πŸƒ", ["🎴"], "πŸ€„οΈ", ["πŸ‘β€"]]]];
console.log(cards.flat(Infinity)); // Infinity is a variable in global scope
// result: ["♠️", "♣️", "β™₯️", "♦️", "πŸƒ", "🎴", "πŸ€„οΈ", "πŸ‘β€"]
const suits = ["♠️", "♣️", "β™₯️", "♦️", "πŸƒ"];
const ranks = ["A", "K", "Q", "J", "πŸƒ"];
console.log(suits.map((suit, index) => [ranks[index], suit]));
// result: [["A", "♠️"], ["K", "♣️"], ["Q", "β™₯️"], ["J", "♦️"], ["πŸƒ", "πŸƒ"]]
console.log(suits.flatMap((suit, index) => [ranks[index], suit]));
// result: ["A", "♠️", "K", "♣️", "Q", "β™₯️", "J", "♦️", "πŸƒ", "πŸƒ"]
// If for some reason you needed to use a depth > 1 for flat, you can't use flatMap
const myObject = {
dog: "πŸ•",
cat: "🐈",
koala: "🐨",
count: 3
};
console.log(JSON.stringify(myObject));
// result: {"dog":"πŸ•","cat":"🐈","koala":"🐨","count":3}
const user = {
id: 101010,
name: "Derek",
email: "[email protected]"
};
function replacer(key, value) {
if (typeof value === "number") {
return undefined;
}
if (key === "email") {
const user = {
id: 101010,
name: "Derek",
email: "[email protected]"
};
function replacer(key, value) {
if (typeof value === "number") {
return undefined;
}
@djD-REK
djD-REK / oop-example.js
Last active September 24, 2020 17:19
// This is called the object constructor function for the "object type" or class Person
function Person(firstName, lastName, age, eyeColor) {
// Person will be the parent class or superclass for a child class called Employee (defined later)
this.firstName = firstName;
this.lastName = lastName;
this.age = age;
this.eyeColor = eyeColor;
this.changeLastName = function (name) {
// The changeLastName() function assigns the value of name to the person's lastName property.
// Since this function is defined in the construct, all Person objects will inherit it:
// Imperative Programming Example: Using Iterator
var sum = 0;
var array = [1, 2, 3];
for (var i in array) {
// Iterate (loop) over each item in the list
sum += array[i]; // Mutate (change) the sum variable each iteration
}
console.log(sum); // Result: 6
// Declarative Programming Example: Using Arrow Function
// Before React Hooks: Imperative Programming Paradigm
// This is an ES6 class extending from React.Component, with an internal state:
import React, { Component } from "react";
export default class Button extends Component {
constructor() {
super(); // Prototypal inheritance is explicit here
this.state = { buttonText: "Click me, please" };
this.handleClick = this.handleClick.bind(this);
}
handleClick() {
// Tarot Card Deck example by Dr. Derek Austin πŸ₯³ (Github master)
// Credit Paul Henckel for the original code
// Source: https://codesandbox.io/s/j0y0vpz59?from-embed
import { render } from 'react-dom'
import React, { useState } from 'react'
import { useSprings, animated, interpolate } from 'react-spring'
import { useGesture } from 'react-use-gesture'
import './styles.css'