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procedure putpixel(x,y:word;color:byte); assembler; | |
asm | |
mov es,sega000 | |
db 66h; xor ax,ax | |
db 66h; xor bx,bx | |
mov ax,x | |
mov bx,y | |
mov cl,color | |
db 67h,66h,8dh,1ch,9bh ;{lea ebx,[ebx+ebx*4]} | |
db 66h; shl bx,6 |
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@ECHO OFF | |
rem Recompile PS3 shaders from ps3.cg into shader.ps3 for all techniques. | |
SET CGC=c:\dev\cyclone\Main\Target\win32\runtime\sce-cgc.exe | |
SET CGNVTOCGB=c:\dev\cyclone\Main\Target\win32\runtime\cgnv2cgbLevelC.exe | |
SET CONCAT=c:\dev\cyclone\Main\Target\win32\runtime\CompilePS3Shaders_release | |
attrib -r shader.ps3 | |
DEL /Q *.fp *.fpo *.vp *.vpo shader.ps3 | |
IF EXIST ps3.techniques ( |
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@ECHO OFF | |
SETLOCAL EnableDelayedExpansion | |
SET CL=%1 | |
IF "_%CL%_"=="__" SET CL=default | |
SET "r=%__CD__%" | |
FOR /F "tokens=1,5,6 delims=# " %%a IN ('p4 opened -c %CL%') DO ( | |
FOR /F "tokens=3" %%j IN ('p4 where %%a') DO ( | |
SET p=%%j | |
7z u -tzip %%b%%c !p:%r%=! > nul |
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>graphics.lib(material.obj) : error LNK2019: unresolved external symbol "public: __thiscall boost::archive::basic_binary_oprimitive<class boost::archive::binary_oarchive,class std::basic_ostream<char,struct std::char_traits<char> > >::~basic_binary_oprimitive<class boost::archive::binary_oarchive,class std::basic_ostream<char,struct std::char_traits<char> > >(void)" (??1?$basic_binary_oprimitive@Vbinary_oarchive@archive@boost@@V?$basic_ostream@DU?$char_traits@D@std@@@std@@@archive@boost@@QAE@XZ) referenced in function "public: virtual __thiscall boost::archive::binary_oarchive_impl<class boost::archive::binary_oarchive>::~binary_oarchive_impl<class boost::archive::binary_oarchive>(void)" (??1?$binary_oarchive_impl@Vbinary_oarchive@archive@boost@@@archive@boost@@UAE@XZ) | |
1>graphics.lib(globallighting.obj) : error LNK2001: unresolved external symbol "public: __thiscall boost::archive::basic_binary_oprimitive<class boost::archive::binary_oarchive,class std::basic_ostream<char,struct std::char_traits<char> > >::~b |
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template <class CODE> | |
class A | |
{ | |
protected: | |
CODE code; | |
// This is wrong, it needs to me template <class EVENT, class CODE> friend EVENT& createEvent(...) | |
template <class EVENT> | |
friend EVENT& createEvent(CODE code, bool down, bool repeat); | |
}; |
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// Another test. RGB->YCoCg conversion. Think I discovered a problem with negative | |
// values being returned on RGB->YCoCg->RGB. | |
#include <stdio.h> | |
struct IVect { int x, y, z; }; | |
/* | |
* [Y ] = [ 1/4 1/2 1/4][R] R, G, B = [0..255] => Y = [0..255], Co, Cg = [-128..127] | |
* [Co] [ 1/2 0 -1/2][G] | |
* [Cg] [-1/4 1/2 -1/4][B] |
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// Yet another test. Also had a .obj along side. | |
#include <winsock2.h> | |
int | |
main() | |
{ | |
u_short x = 1; | |
x = htons(x); | |
return x; |
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// One of many test.cpp I found. I think this one was for examining the generated assembly. | |
#include "xmmintrin.h" | |
#if 0 | |
struct Vec3 | |
{ | |
float x, y, z; | |
__forceinline Vec3() {}; | |
__forceinline Vec3(float X, float Y, float Z) : x(X), y(Y), z(Z) {}; | |
__forceinline Vec3 operator*(const Vec3& t) const { return Vec3(x*t.x, y*t.y, z*t.z); }; |
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// Compile with cl /O2 sorting.cpp winmm.lib | |
#include <assert.h> | |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <Windows.h> | |
void exch(int& a, int& b) | |
{ | |
int tmp = a; a = b; b = tmp; | |
} |
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enum Flags | |
{ | |
Flag1 = 0x1, | |
Flag2 = 0x2, | |
Flag3 = 0x4, | |
Flag4 = 0x8 | |
}; | |
Flags operator|(Flags a, Flags b) | |
{ |