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set cut_paste_input [stack 0] | |
version 6.3 v8 | |
push $cut_paste_input | |
Colorspace { | |
colorspace_out HSV | |
name Colorspace1 | |
selected true | |
xpos 479 | |
ypos 315 | |
} |
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set cut_paste_input [stack 0] | |
version 6.3 v8 | |
push $cut_paste_input | |
NoOp { | |
name TransformExpander | |
tile_color 0x7f7272ff | |
selected true | |
xpos -2707 | |
ypos -1042 | |
addUserKnob {20 User} |
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set cut_paste_input [stack 0] | |
version 6.3 v8 | |
CheckerBoard2 { | |
inputs 0 | |
name CheckerBoard1 | |
selected true | |
xpos 1749 | |
ypos 1599 | |
} | |
Dot { |
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set cut_paste_input [stack 0] | |
version 6.3 v8 | |
push $cut_paste_input | |
Dot { | |
name Dot4 | |
selected true | |
xpos -3751 | |
ypos 419 | |
} | |
set Nc04a280 [stack 0] |
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set cut_paste_input [stack 0] | |
version 6.3 v8 | |
push $cut_paste_input | |
Group { | |
name n_Despill | |
help "Super destructive Green Despill Can be used after the whole despilling to get rid of the last bits of green. Default values are : Red Weight 0.5 Blue Weight 0.5 Luminance 1 PrePostOffset 0 GreenMultiplier 1 Mix 1 (That way it acts just as the good old cmivfx tutorials despill expression)\n(based on Agustin's input on how other despills worked)\n\n--Nico [email protected]" | |
tile_color 0x3f94ffff | |
label "Of Doom" | |
selected true | |
xpos 3512 |
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set cut_paste_input [stack 0] | |
version 6.3 v8 | |
push $cut_paste_input | |
Noise { | |
output motion | |
cliptype none | |
size 3 | |
gain 1 | |
gamma 1 | |
center {1648 1350} |
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set cut_paste_input [stack 0] | |
version 6.3 v8 | |
push $cut_paste_input | |
Group { | |
name n_Roto_MBDiagnostic | |
tile_color 0xdfff00ff | |
label "Of Joy" | |
selected true | |
xpos 29 | |
ypos 896 |
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#based on http://forums.thefoundry.co.uk/phpBB2/viewtopic.php?t=3602&sid=7c140135632c783e7147e0e1b577eaa6 | |
#which is most interesting... | |
#code=""" | |
print 'knobChanged fired...' | |
n=nuke.thisNode() | |
k=nuke.thisKnob() | |
if k.name()=='number': | |
print 'yyyay!!!!!' | |
#""" |
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set cut_paste_input [stack 0] | |
version 9.0 v3 | |
push $cut_paste_input | |
Group { | |
name AE_Offset | |
help "Good Old After Effects style offset.\nSlow as hell." | |
tile_color 0xff5f00ff | |
selected true | |
xpos -64 | |
ypos -250 |
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for node in nuke.selectedNodes(): | |
node["knob"].setValue("value") #change knob and value for the needed contents | |
#node["buttonknobName"].execute() #execute button |