ror, scala, jetty, erlang, thrift, mongrel, comet server, my-sql, memchached, varnish, kestrel(mq), starling, gizzard, cassandra, hadoop, vertica, munin, nagios, awstats
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| - download the jar file from here: https://mega.co.nz/#!pd81gYBA!ui33ktU2xDqmcsYOv5oSZ6v-niPp1ofwh02naT7Vqbs Note that anytime you import any other plugins make sure that file doesn't get overwritten! | |
| - overwrite the file with the same name in the Plugins/Android folder with the downloaded jar | |
| - generate an AndroidManifest.xml file | |
| - add the required permissions for Vuforia to the generated AndroidManifest.xml (see their docs for the details) |
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| using System.Web; | |
| using System.Web.Optimization; | |
| using BundleTransformer.Core.Transformers; | |
| namespace Project.App_Start { | |
| public class BundleConfig { | |
| public static void RegisterBundles(BundleCollection bundles) { | |
| var styles = new Bundle("~/bundles/stylesheets") | |
| .Include( | |
| "~/Assets/Styles/*.css", |
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| /* | |
| @fliptopbox | |
| LZW Compression/Decompression for Strings | |
| Implementation of LZW algorithms from: | |
| http://rosettacode.org/wiki/LZW_compression#JavaScript | |
| Usage: | |
| var a = 'a very very long string to be squashed'; | |
| var b = a.compress(); // 'a veryāăąlong striċ to bečquashed' |
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| library(maptools) | |
| library(geosphere) | |
| # load USA state-level spatial data | |
| # download from http://gadm.org | |
| # click the 'download' tab | |
| # select county = 'united states', file format = 'R', click ok | |
| # download 'level 1' for state-level data | |
| load("USA_adm1.RData") |
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| Open the FacebookPostProcess.cs file and find the following line: | |
| [PostProcessBuild] | |
| Change the line to be: | |
| [PostProcessBuild( 999 )] |
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| #!/bin/bash | |
| mkdir -p ~/.ssh | |
| # generate new personal ed25519 ssh keys | |
| ssh-keygen -o -a 100 -t ed25519 -f ~/.ssh/id_ed25519 -C "rob thijssen <[email protected]>" | |
| ssh-keygen -o -a 100 -t ed25519 -f ~/.ssh/id_robtn -C "rob thijssen <[email protected]>" | |
| # generate new host cert authority (host_ca) ed25519 ssh key | |
| # used for signing host keys and creating host certs |
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| In order to take part in the Unity Activity sharing system, there are a few steps you will need to take outlined below. First, some background. You can signify which class you would like to receive all the Activity lifecycle methods. When you implement the methods they should have the exact same signature but they should be *public static void*. That is important! They will not be called if they are not public static void. You can implement 1 or all of the methods. That is entirely up to your needs. | |
| 1. Download the Prime31UnityActivity.jar file from here: https://app.box.com/s/xw6hq1ltjaniycc14j21 You are free to distribute the file but *do not change it's name*! That would defeat the purpose of the sharing mechanism! | |
| 2. Implement any of the methods that are available in this Gist (https://gist.github.com/prime31/10747997) | |
| 3. Perform the AndroidManifest changes below | |
| If successful, on app launch you will see a log that looks like the following: |
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| /* Flatten das boostrap */ | |
| .well, .navbar-inner, .popover, .btn, .tooltip, input, select, textarea, pre, .progress, .modal, .add-on, .alert, .table-bordered, .nav>.active>a, .dropdown-menu, .tooltip-inner, .badge, .label, .img-polaroid { | |
| -moz-box-shadow: none !important; | |
| -webkit-box-shadow: none !important; | |
| box-shadow: none !important; | |
| -webkit-border-radius: 0px !important; | |
| -moz-border-radius: 0px !important; | |
| border-radius: 0px !important; | |
| border-collapse: collapse !important; | |
| background-image: none !important; |
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