I hereby claim:
- I am dterracino on github.
- I am gamedrop (https://keybase.io/gamedrop) on keybase.
- I have a public key whose fingerprint is 070A 3873 24DB 854B 11A8 2261 B5AC A056 05C8 58C8
To claim this, I am signing this object:
I hereby claim:
To claim this, I am signing this object:
How to build a syncronized password store using PasswordSafe and Google Drive, Dropbox, or Box.
on Android:
using System; | |
using System.Threading.Tasks; | |
namespace Life | |
{ | |
public class LifeSimulation | |
{ | |
private bool[,] world; | |
private bool[,] nextGeneration; | |
private Task processTask; |
using Newtonsoft.Json; | |
using System; | |
using System.Collections.Specialized; | |
using System.Net; | |
using System.Text; | |
//A simple C# class to post messages to a Slack channel | |
//Note: This class uses the Newtonsoft Json.NET serializer available via NuGet | |
public class SlackClient | |
{ |
#region License | |
/* FNA GameWindow for System.Windows.Forms Example | |
* Written by Ethan "flibitijibibo" Lee | |
* http://www.flibitijibibo.com/ | |
* | |
* Released under public domain. | |
* No warranty implied; use at your own risk. | |
*/ | |
#endregion |
bin | |
obj |
class Program | |
{ | |
static void Main(string[] args) | |
{ | |
CancellationTokenSource cts = new CancellationTokenSource(); | |
Console.CancelKeyPress += (s, e) => | |
{ | |
e.Cancel = true; | |
cts.Cancel(); | |
}; |
using System; | |
namespace CSharpVitamins | |
{ | |
/// <summary> | |
/// Represents a globally unique identifier (GUID) with a | |
/// shorter string value. Sguid | |
/// </summary> | |
public struct ShortGuid | |
{ |
public class ErrorController : Controller | |
{ | |
// GET: Error | |
public ActionResult Index() | |
{ | |
//Deal with aspxerrorpath | |
if (!string.IsNullOrEmpty(Request.QueryString["aspxerrorpath"])) | |
{ | |
return RedirectToAction("Index"); | |
} |
// ************** Implementation ************** | |
namespace CodeDucky | |
{ | |
using Microsoft.CSharp.RuntimeBinder; | |
using System; | |
using System.Collections; | |
using System.Collections.Concurrent; | |
using System.Collections.Generic; | |
using System.Linq; |