This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/bin/sh | |
# Just copy and paste the lines below (all at once, it won't work line by line!) | |
# MAKE SURE YOU ARE HAPPY WITH WHAT IT DOES FIRST! THERE IS NO WARRANTY! | |
function abort { | |
echo "$1" | |
exit 1 | |
} | |
set -e |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
## Add this as a 'Run Script' step in your Xcode Project prior to the compile step | |
mogen=`which mogenerator` | |
if [[ -x $mogen ]]; then | |
echo "Updating data objects using $mogen" | |
cd "$PROJECT_DIR/Model" && $mogen -m MyProject.xcdatamodeld/MyProject.xcdatamodel -M ./generated -H ./entities | |
fi |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# In case you had some strange python installation | |
# NOTE: .pydistutils.cfg seems to be not compatible with brew install python | |
# areas I needed to clean before installation | |
# clean up ~/Library/Python | |
# clean up .local | |
# preconditions: | |
# xcode with command line tools installed | |
xcode-select --install |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var intrinsic:Vector.<Number> = new Vector.<Number>(9, true); | |
var intrinsicInverse:Vector.<Number> = new Vector.<Number>(9, true); | |
var R:Vector.<Number> = new Vector.<Number>( 9, true ); | |
var t:Vector.<Number> = new Vector.<Number>( 3, true ); | |
// SVD routine | |
var svd:SVD = new SVD(); | |
// input homography[9] - 3x3 Matrix |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
* BPGeometry.h | |
* | |
* Created by Jon Olson on 11/30/09. | |
* Copyright 2009 Ballistic Pigeon, LLC. All rights reserved. | |
* | |
*/ | |
#import <Foundation/Foundation.h> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#! /bin/sh | |
### BEGIN INIT INFO | |
# Provides: supervisord | |
# Required-Start: $remote_fs | |
# Required-Stop: $remote_fs | |
# Default-Start: 2 3 4 5 | |
# Default-Stop: 0 1 6 | |
# Short-Description: Example initscript | |
# Description: This file should be used to construct scripts to be | |
# placed in /etc/init.d. |
NewerOlder