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| import 'package:flutter/material.dart'; | |
| void main() { | |
| runApp(const MyApp()); | |
| } | |
| class MyApp extends StatelessWidget { | |
| const MyApp({super.key}); | |
| @override |
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| import 'package:async/async.dart'; | |
| /// Example of how AsyncCache can prevent concurrent execution. | |
| void main() async { | |
| // Call _execute every second. | |
| // In a real use case, multiple triggers can call [_execute] | |
| // e.g: start up, user interaction, connectivity change, etc | |
| for (int i = 0; i < 10; i++) { | |
| _execute(i); | |
| await Future.delayed(Duration(seconds: 1)); |
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| import 'package:flutter/material.dart'; | |
| void main() { | |
| runApp(const MyApp()); | |
| } | |
| class MyApp extends StatefulWidget { | |
| const MyApp({super.key}); | |
| @override |
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