Tested in Mac OS X: super == command
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; /usr/local/bin/nasm -f macho 32.asm && ld -macosx_version_min 10.7.0 -o 32 32.o && ./32 | |
global start | |
section .text | |
start: | |
push dword msg.len | |
push dword msg | |
push dword 1 | |
mov eax, 4 |
varying vec2 vUv; | |
uniform sampler2D tDiffuse; | |
uniform sampler2D tColorLUT; | |
uniform vec2 resolution; | |
#pragma glslify: blendOverlay = require(./glsl-blend-overlay) | |
#pragma glslify: displace = require(./glsl-displace) | |
#pragma glslify: srcOver = require(./glsl-src-over) | |
#pragma glslify: colorCorrect = require(glsl-lut/flipY) |
//Dr. Seuss once wrote, "IF." He meant, "If you give a fuck, maybe, | |
//JUST MAYBE, you can change this shitty world in some small way for | |
//the better." I might've been an writer of children's books someday, | |
//but instead, I decided to make this. So in lieu of The Lorax, | |
//let's call this The Dragon, and have my word be, "DON'T." As in, | |
//"Don't do something stupid like this the way I did, you jackass." | |
//But the truth is humans are very stubborn creatures. You probably | |
//won't listen to my advice and, chances are, neither will I. | |
//This is just an excerpt of the source code for DRAGON: A Game About |
///$(which true);FLAGS="-g -Wall -Wextra --std=c17 -O1 -fsanitize=address,undefined";THIS_FILE="$(cd "$(dirname "$0")"; pwd -P)/$(basename "$0")";OUT_FILE="/tmp/build-cache/$THIS_FILE";mkdir -p "$(dirname "$OUT_FILE")";test "$THIS_FILE" -ot "$OUT_FILE" || $(which clang || which gcc) $FLAGS "$THIS_FILE" -o "$OUT_FILE" || exit $?;exec bash -c "exec -a \"$0\" \"$OUT_FILE\" $([ $# -eq 0 ] || printf ' "%s"' "$@")" | |
#include <stdio.h> | |
int main() { | |
printf("Hello world!\n"); | |
return 0; | |
} |