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Blur.prototype.burn_ = function () { | |
var time = (new Date()).getTime(); | |
var width = this.image.width; | |
var height = this.image.height; | |
if (!this.lastTime) this.lastTime = time; | |
if (this.dragging) { | |
var points = this.getAndProcessAffected(); | |
//var edgePoints = []; |
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