sysctl -a | grep swap
$ sudo pkill -HUP -u _windowserver
# install xcodes | |
brew install robotsandpencils/made/xcodes aria2 | |
# install & select latest version of xcode | |
xcodes list | awk 'END{system("xcodes install " $1"; xcodes select " $1)}' | |
# install x86-64 homebrew | |
arch -x86_64 /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)" | |
# switch to x86_64 homebrew |
# If your project uses WebView with JS, uncomment the following | |
# and specify the fully qualified class name to the JavaScript interface | |
# class: | |
-keepclassmembers class fqcn.of.javascript.interface.for.webview { | |
public *; | |
} | |
### RxJava, RxAndroid (https://gist.github.com/kosiara/487868792fbd3214f9c9) | |
-keep class rx.schedulers.Schedulers { | |
public static <methods>; |
/* DeviceUID.h | |
#import <Foundation/Foundation.h> | |
@interface DeviceUID : NSObject | |
+ (NSString *)uid; | |
@end | |
*/ | |
// Device.m |
package com.badlogic.gdx.tests.examples; | |
import com.badlogic.gdx.math.MathUtils; | |
import com.badlogic.gdx.scenes.scene2d.Actor; | |
import com.badlogic.gdx.scenes.scene2d.ui.ScrollPane; | |
import com.badlogic.gdx.scenes.scene2d.ui.Skin; | |
import com.badlogic.gdx.scenes.scene2d.ui.Table; | |
import com.badlogic.gdx.utils.Array; | |
import com.esotericsoftware.tablelayout.Cell; |
i386 : iPhone Simulator | |
x86_64 : iPhone Simulator | |
arm64 : iPhone Simulator | |
iPhone1,1 : iPhone | |
iPhone1,2 : iPhone 3G | |
iPhone2,1 : iPhone 3GS | |
iPhone3,1 : iPhone 4 | |
iPhone3,2 : iPhone 4 GSM Rev A | |
iPhone3,3 : iPhone 4 CDMA | |
iPhone4,1 : iPhone 4S |