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#include <math.h> | |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
#define WIDTH 600 | |
#define HEIGHT 600 | |
#include <GLUT/glut.h> |
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#include <GLUT/glut.h> // glut (gl utility toolkit) basic windows functions, keyboard, mouse. | |
#include <stdio.h> // standard (I/O library) | |
#include <stdlib.h> // standard library (set of standard C functions | |
#include <math.h> // Math library (Higher math functions ) | |
#include <string.h> | |
// lighting | |
GLfloat LightAmbient[]= { 0.5f, 0.5f, 0.5f, 1.0f }; | |
GLfloat LightDiffuse[]= { 0.5f, 0.5f, 0.5f, 1.0f }; | |
GLfloat LightPosition[]= { 5.0f, 25.0f, 5.0f, 1.0f }; |