Taken from http://en.wikipedia.org/wiki/List_of_best-selling_video_games#All_platforms on Jan 21, 2015
("various" means there is a fixed set of characters to choose from)
Game | PC gender |
---|---|
Tetris | n/a |
Wii Sports | both, character creator |
import operator | |
import weakref | |
class classproperty(object): | |
"""Method decorator similar to ``@property``, but called like a | |
``classmethod``. | |
.. code-block:: python |
DECLARE FUNCTION WaitKey$ () | |
' Add support for stepping off of force floors - DONE | |
' Add support for nonwaiting so monsters and things can move - SORTA DONE | |
' Add support for blocks moving on ice | |
' Add support for dying when the player steps in unprotected water, fire, | |
' or gets hit by a monster - DONE | |
' Level editor! | |
DECLARE SUB KillPlayer (S AS STRING, C AS INTEGER) | |
DECLARE FUNCTION ChipCount! () | |
DECLARE SUB SetDir (K AS STRING) |
Taken from http://en.wikipedia.org/wiki/List_of_best-selling_video_games#All_platforms on Jan 21, 2015
("various" means there is a fixed set of characters to choose from)
Game | PC gender |
---|---|
Tetris | n/a |
Wii Sports | both, character creator |
pokΓ©mon | forms | how to change | impact |
---|---|---|---|
pichu | regular, gizamimi | β | pokeathlon, disables evolution |
unown | letters | β | pokeathlon |
castform | weather | set by ability (weather) | pokeathlon, type, moves (level-up) |
deoxys | normal, attack, defense, speed | overworld event (meteorite) | effort, pokeathlon, stats, moves (level-up, tutor) |
burmy | grass, sandy, trash | set by terrain of last battle | pokeathlon |
wormadam | grass, sandy, trash | β | effort, pokeathlon, stats, type, moves (level-up, machine, tutor) |
cherrim | overcast, sunny | set by weather via ability (in gen 5+; in 4 this was hardcoded to cherrim) | pokeathlon |
shellos | east, west | β | β |
[local]/starbindery= β select * from planet_type__layer where 'slimecaves' = ANY (secondary_regions); | |
layer_name β planet_type_name β primary_regions β secondary_regions β secondary_region_period β secondary_region_size β dungeons β dungeon_count_range | |
βββββββββββββββΌβββββββββββββββββββΌβββββββββββββββββββββββΌββββββββββββββββββββββββββββββββββββΌββββββββββββββββββββββββββΌββββββββββββββββββββββββΌβββββββββββΌβββββββββββββββββββββ | |
underground2 β alien β {midunderground} β {cellcaves,fleshcaves,slimecaves} β {800,1200} β {400,600} β {} β {0,0} | |
underground1 β alien β {shallowunderground} β {cellcaves,fleshcaves,slimecaves} β {800,1200} β {400,600} β {} β {0,0} | |
underground6 β alien β {deepunderground} β {cellcaves,fleshcaves,slimecaves} β {800,1200} |
[local]/starbindery= β select planet_type.name, layer.name, dungeon.name from brush join dungeon_tile_brush on dungeon_tile_brush.brush_id = brush.id join dungeon_tile on dungeon_tile_brush.dungeon_tile_id = dungeon_tile.id join dungeon on dungeon_tile.dungeon_name = dungeon.name join planet_type__layer on dungeon.name = ANY (planet_type__layer.dungeons) left join planet_type on planet_type.name = planet_type__layer.planet_type_name left join layer on layer.name = planet_type__layer.layer_name where object_name = 'screenplanet'; | |
name β name β name | |
βββββββββββΌββββββββββΌββββββββββββββ | |
scorched β surface β scifidungeon | |
jungle β surface β scifidungeon | |
volcanic β surface β scifidungeon | |
alien β surface β scifidungeon | |
tundra β surface β scifidungeon | |
(5 rows) |
function init(virtual) | |
if virtual then return end | |
self.interval = 30 | |
self.queue = {} | |
for i = 1, self.interval do | |
self.queue[i] = false | |
end | |
self.qpos = 1 | |
end |
diff --git a/unpacked-pristine/dungeons/avian/avianairship/avianairship.dungeon b/unpacked/dungeons/avian/avianairship/avianairship.dungeon | |
index 961add8..229a8f8 100644 | |
--- a/unpacked-pristine/dungeons/avian/avianairship/avianairship.dungeon | |
+++ b/unpacked/dungeons/avian/avianairship/avianairship.dungeon | |
@@ -857,7 +857,7 @@ | |
{ | |
"value" : [77, 20, 14, 255], | |
"comment" : "birdgroundlantern facing left - off state", | |
- "brush" : [ [ "clear" ], [ "object", "birdgroundlantern", { "direction" : "left" }, { "parameters" : { "defaultLightState" : false } } ] ] | |
+ "brush" : [ [ "clear" ], [ "object", "birdgroundlantern", { "direction" : "left", "parameters" : { "defaultLightState" : false } } ] ] |
freenode, #starbound: | |
11:30 < ^7heo> Eyes: python -c "import os; os.system('; '.join(('ffmpeg -i %s %s.mp3' % (x, x.replace('mp4','')) for x in os.listdir('.'))))" | |
... | |
11:34 < eevee> whoa | |
11:34 < eevee> don't use os.system | |
11:35 < eevee> for file in *.mp4; do ffmpeg -i $file ${file%.mp4}.mp3; done | |
11:35 < eevee> if you're not using zsh i highly recommend jamming some double quotes in there |
diff --git a/unpacked-pristine/tiles/materials/blueneonsymbolblock.material b/unpacked/tiles/materials/blueneonsymbolblock.material | |
index c0d2065..315dceb 100644 | |
--- a/unpacked-pristine/tiles/materials/blueneonsymbolblock.material | |
+++ b/unpacked/tiles/materials/blueneonsymbolblock.material | |
@@ -2,7 +2,7 @@ | |
"materialId" : 112, | |
"materialName" : "blueneonsymbolblock", | |
"particleColor" : [71, 66, 57, 255], | |
- "itemDrop" : "blueneonsymbolblock", | |
+ "itemDrop" : "blueneonsymbol", |