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extension Locale { | |
/// Returns an SF Symbol currency image that match's the device's current locale, for instance dollar in North America, Indian rupee in India, etc. | |
func currencySFSymbol(filled: Bool, withConfiguration configuration: UIImage.Configuration? = nil) -> UIImage { | |
// Default currency symbol will be the Animal Crossing Leaf coin to remain impartial to any specific country | |
let defaultSymbol = UIImage(systemName: "leaf.circle\(filled ? ".fill" : "")")! | |
guard let currencySymbolName = currencySymbolNameForSFSymbols() else { return defaultSymbol } | |
let systemName = "\(currencySymbolName).circle\(filled ? ".fill" : "")" | |
return UIImage(systemName: systemName, withConfiguration: configuration) ?? defaultSymbol |
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// SwiftUI View for getting taps with(!) the tap locations unlike the current tapAction and tapGestures of SwiftUI | |
// There may be a way easier way to do this, not sure... | |
/* | |
Use like so: | |
TappableView { | |
(location, taps) in | |
if taps == 1 { | |
print("single tap at \(location)") |
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool { | |
prepareForTestingUI() | |
// Handle the actual launch of your application | |
} | |
private func prepareForTestingUI() { | |
guard let contentsURL = Bundle.main.url(forResource: "UITests", withExtension: "xcappdata")?.appendingPathComponent("AppData") else { | |
return | |
} |
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function asyncThread(fn, ...args) { | |
if (!window.Worker) throw Promise.reject( | |
new ReferenceError(`WebWorkers aren't available.`) | |
); | |
const fnWorker = ` | |
self.onmessage = function(message) { | |
(${fn.toString()}) | |
.apply(null, message.data) | |
.then(result => self.postMessage(result)); |