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precision highp float; | |
uniform float time; | |
uniform vec2 mouse; | |
uniform vec2 resolution; | |
float ball(vec2 p, float fx, float fy, float ax, float ay) { | |
vec2 r = vec2(p.x + sin(time * fx) * ax, p.y + cos(time * fy) * ay); | |
return 0.05 / length(r); | |
} |
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#!/bin/bash -e | |
# set -x | |
# References: | |
# * https://wiki.mozilla.org/Sandbox/OS_X_Rule_Set | |
# * https://reverse.put.as/wp-content/uploads/2011/09/Apple-Sandbox-Guide-v1.0.pdf | |
# * https://mybyways.com/blog/creating-a-macos-sandbox-to-run-kodi (sound) | |
# * See also existing rulesets in `/usr/share/sandbox` | |
# * https://github.com/devpi/devpi (pypi proxy) | |
echo args="$@" |