.s
- Show the stack+
,-
,*
,mod
- Math operators/mod
- performs both / and mod
drop
and2drop
- drop a stack item (once / twice)dup
- duplicate a stack itemrot
- rotate the stack
/* Getopt for GNU. | |
NOTE: getopt is now part of the C library, so if you don't know what | |
"Keep this file name-space clean" means, talk to drepper@gnu.org | |
before changing it! | |
Copyright (C) 1987,88,89,90,91,92,93,94,95,96,98,99,2000,2001 | |
Free Software Foundation, Inc. | |
This file is part of the GNU C Library. | |
The GNU C Library is free software; you can redistribute it and/or | |
modify it under the terms of the GNU Lesser General Public |
;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY | |
;by doppelganger ([email protected]) | |
;This file is provided for your own use as-is. It will require the character rom data | |
;and an iNES file header to get it to work. | |
;There are so many people I have to thank for this, that taking all the credit for | |
;myself would be an unforgivable act of arrogance. Without their help this would | |
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into | |
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no |
#include <SDL2/SDL.h> | |
#define MUS_PATH "Roland-GR-1-Trumpet-C5.wav" | |
// prototype for our audio callback | |
// see the implementation for more information | |
void my_audio_callback(void *userdata, Uint8 *stream, int len); | |
// variable declarations | |
static Uint8 *audio_pos; // global pointer to the audio buffer to be played |