- Slate
- SlateCore
- Input Core (Some input fields, i.e. SNumericEntry, have input hooks and require this module)
Optional Modules
| { | |
| "folders": | |
| [ | |
| { | |
| "path": "/C/workspace/project" | |
| } | |
| ], | |
| "settings": | |
| { | |
| "SublimeLinter": |
| package org.eman.gist; | |
| import java.io.File; | |
| import java.io.FilenameFilter; | |
| import java.io.IOException; | |
| import java.util.Collection; | |
| import java.util.Arrays; | |
| /** | |
| * Print out a list of all files with a particular extension from a directory. | |
| * @author eman41 |
| using System; | |
| using Microsoft.Xna.Framework; | |
| public class PlatformController : IResetable | |
| { | |
| private Vector2 _startPos = Vector2.Zero; | |
| private Vector2 _stopPos = Vector2.Zero; | |
| private float _speed = 0f; | |
| private bool _beingHeld = false; |
| # Inspired this question/answer (up-vote him!): | |
| # http://stackoverflow.com/a/1274631/1598965 | |
| file_names = ['foo.txt', 'bar.txt'] | |
| file_names.each do |file_name| | |
| text = File.read(file_name).gsub(/search_regexp/, "replace string") | |
| # This will overwrite the existing file with the above gsub output! | |
| File.open(file_name, "w+") {|file| file.puts text} | |
| end |
| <project name="Project" default="dist" basedir="."> | |
| <property name="version" value="0.0"/> | |
| <property name="src" location="src"/> | |
| <property name="build" location="bin"/> | |
| <property name="dist" location="dist"/> | |
| <property name="test" location="test"/> | |
| <property name="lib" location="lib"/> | |
| <path id="project.class.path"> |
| using System; | |
| using System.Collections.Generic; | |
| using Microsoft.Xna.Framework; | |
| using Microsoft.Xna.Framework.Graphics; | |
| /// From: | |
| /// https://bitbucket.org/C3/2d-xna-primitives/wiki/Home | |
| /// | |
| public static class Primitives2D | |
| { |
| // Joystick.cs - 06/02/2017 | |
| // Eric Policaro | |
| using UnityEngine; | |
| namespace Esp.Entity | |
| { | |
| public class Joystick : MonoBehaviour | |
| { | |
| public Transform Target; |
| #pragma once | |
| #include "CoreMinimal.h" | |
| #include "IDetailCustomization.h" | |
| #include "DetailLayoutBuilder.h" | |
| template<typename CustomizedType, typename DetailsClass> | |
| class FGenericDetails : public IDetailCustomization | |
| { | |
| public: |