(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
echo -e "\e[1;40m" ; clear ; while :; do echo $LINES $COLUMNS $(( $RANDOM % $COLUMNS)) $(( $RANDOM % 72 )) ;sleep 0.05; done|awk '{ letters="abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789@#$%^&*()"; c=$4; letter=substr(letters,c,1);a[$3]=0;for (x in a) {o=a[x];a[x]=a[x]+1; printf "\033[%s;%sH\033[2;32m%s",o,x,letter; printf "\033[%s;%sH\033[1;37m%s\033[0;0H",a[x],x,letter;if (a[x] >= $1) { a[x]=0; } }}' |
•_•) | |
( •_•)>⌐■-■ | |
(⌐■_■) |
;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY | |
;by doppelganger ([email protected]) | |
;This file is provided for your own use as-is. It will require the character rom data | |
;and an iNES file header to get it to work. | |
;There are so many people I have to thank for this, that taking all the credit for | |
;myself would be an unforgivable act of arrogance. Without their help this would | |
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into | |
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
#!/bin/bash | |
lines=$(tput lines) | |
cols=$(tput cols) | |
awkscript=' | |
{ | |
lines=$1 | |
random_col=$3 | |
letter=$4 |
Export your public key:
keybase pgp export > keybase-public.key
Export your private key:
keybase pgp export --secret > keybase-private.key