(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
// http://cocoawithlove.com/2009/10/ugly-side-of-blocks-explicit.html has a nice breakdown of the syntax--it helps to think of the ^ as similar to a pointer dereference symbol * | |
// block typedef: | |
typedef void(^Block)(); | |
typedef void(^ConditionalBlock)(BOOL); | |
typedef NSString*(^BlockThatReturnsString)(); | |
typedef NSString*(^ConditionalBlockThatReturnsString)(BOOL); | |
// block property with typedef: |
typedef enum _UIBackgroundStyle { | |
UIBackgroundStyleDefault, | |
UIBackgroundStyleTransparent, | |
UIBackgroundStyleLightBlur, | |
UIBackgroundStyleDarkBlur, | |
UIBackgroundStyleDarkTranslucent | |
} UIBackgroundStyle; | |
@interface UIApplication (UIBackgroundStyle) | |
-(void)_setBackgroundStyle:(UIBackgroundStyle)style; |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
// #!Swift-1.1 | |
import Foundation | |
// MARK: - (1) classes | |
// Solution 1: | |
// - Use classes instead of struct | |
// Issue: Violate the concept of moving model to the value layer | |
// http://realm.io/news/andy-matuschak-controlling-complexity/ |
A common task when developing iOS apps is to register custom cell subclasses for both UITableView
and UICollectionView
. Well, that is if you don’t use Storyboards, of course.
Both UITableView
and UICollectionView
offer a similar API to register custom cell classes:
public func registerClass(cellClass: AnyClass?, forCellWithReuseIdentifier identifier: String)
public func registerNib(nib: UINib?, forCellWithReuseIdentifier identifier: String)
# The trick is to link the DeviceSupport folder from the beta to the stable version. | |
# sudo needed if you run the Mac App Store version. Always download the dmg instead... you'll thank me later :) | |
# Support iOS 15 devices (Xcode 13.0) with Xcode 12.5: | |
sudo ln -s /Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/15.0 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport | |
# Then restart Xcode and reconnect your devices. You will need to do that for every beta of future iOS versions | |
# (A similar approach works for older versions too, just change the version number after DeviceSupport) |
import UIKit | |
import XCPlayground | |
struct Episode { | |
var title: String | |
} | |
struct Season { | |
var number: Int |