#Is there a better way to work with promises and callback?
var result = doSomething();
var param = (result[x]) ? 'foo' : 'bar';
$("img").each(function(index, value){ | |
var $img = $(value), | |
src = $img.attr('src'), | |
w = 0; | |
h = 0; | |
if( src.search('.gif') !== -1){ |
#!/bin/bash | |
SITE_DOMAIN="terraqueos.local" | |
# update | |
echo "===Updating....===" | |
apt-get update | |
# install the default things | |
echo "===Install the default stuff...===" |
<?php | |
trait Broga | |
{ | |
public function andar() | |
{ | |
echo 'broga anda...'; | |
} | |
} |
#!/bin/bash | |
if [ ! $1 ]; then | |
echo " It uses 3 parameters: [import|export] [database_name] [dir_to_store|dir_to_import]" | |
echo " Example of use:" | |
echo " ./mongo.sh export my_database dump/" | |
echo " ./mongo.sh import my_database dump/" | |
exit 1 | |
fi | |
operation=$1 | |
db=$2 |
// Dynamic call for ajax forms using jQuery | |
// <form method='post' data-async="true" data-callback="functionName" > callback function | |
// <form method='post' data-async="true" data-callback="Object.mehodName" > callback object method | |
// will send 3 params to callback function: form, data, result | |
$('body').on('submit', 'form[data-async]', function(e) { |
<?php | |
$ipAddress=$_SERVER['REMOTE_ADDR']; | |
#run the external command, break output into lines | |
$result = `arp -n $ipAddress`; | |
// $result expample '? (192.168.1.9) at e0:f8:47:2a:12:b8 on en1 ifscope permanent [ethernet]' | |
// using explode |
TERREMOTO NO CEARÁ | |
O Governo Brasileiro instalou um sistema de medição e controle de abalos sísmicos no país. O Centro Sísmico Nacional, poucos dias após entrar em funcionamento, já detectou que haveria um grande terremoto no Nordeste. | |
Assim, enviou um telegrama à delegacia de polícia de Icó, no Ceará, com a seguinte mensagem: | |
"Urgente. | |
Possível movimento sísmico na zona. | |
Muito perigoso. 7 na escala Richter. |
using UnityEngine; | |
using System.Collections; | |
public class Awesome2DCamera : MonoBehaviour { | |
// the target the camera should follow (usually the player) | |
public Transform target; | |
// the camera distance (z position) | |
public float distance = -10f; |
//Inspired by: http://planetozh.com/blog/2012/10/generate-random-pronouceable-words/ | |
func randomWord(wordLength: Int = 6) -> String { | |
let kCons = 1 | |
let kVows = 2 | |
var cons: [String] = [ | |
// single consonants. Beware of Q, it"s often awkward in words | |
"b", "c", "d", "f", "g", "h", "j", "k", "l", "m", | |
"n", "p", "r", "s", "t", "v", "w", "x", "z", |