Choosing the right hardware: Hardware is hard
High-performance Bukkit fork: Paper
High-performance startup flags: Startup flags
> Thank you for reaching out to Autonomous! I am sorry to hear that you are having some trouble with your SmartDesk | |
> but I will be glad to assist. It sounds like your system needs a "hard reset" can I please have you follow these | |
> steps thoroughly. | |
Reset Steps: | |
1. Unplug the desk for 20 seconds. Plug it back in. Wait a full 20 seconds. | |
2. Press the up and down buttons until the desk lowers all the way and beeps or 20 seconds pass. | |
3. Release both buttons. | |
4. Press the down buttons until the desk beeps one more time or 20 seconds pass. |
Choosing the right hardware: Hardware is hard
High-performance Bukkit fork: Paper
High-performance startup flags: Startup flags
This page contains a list of the current Minecraft Fabric mods. (As of 2021-08-19 08:05:23 Timezone: UTC+0000 (GMT))
To search for mods by name, category, or download count, visit the website, fibermc.com!
Note: You can view a mod's source files by following the "Source" link on its CurseForge page, assuming that the mod's creator has made such files public.
There are currently 2954 mods in this list.
If you share this list, please use this link instead: https://lambdaurora.dev/optifine_alternatives
It may still be only a redirection link, but it will have a better web display of the list soon. And the list being on GitHub/GitHub pages improves load times.
The gist version of this list will stop being updated.
See https://github.com/comp500/fabric-serverside-mods for the latest mod list!
By looking that you are here you most likely use Cardboard/Banner/some other weird bukkit + Fabric project (or just someone linked to it).
Don't do it, it will cause more harm/instabilities to your server than good. But let's start at the beginning.
Few definitions before we start:
This gist intends on clearing up some of the misinformation surrounding signed chat/the reporting feature Mojang has added to Minecraft 1.19.1. Here you can find both technical information as well as a general explanation of how these work.
After joining a server, clients now send a profile key used for verifying a message's authenticity. This key and thus the whole signing process is optional, but by default, servers enforce secure profiles for clients to send chat messages. Whenever the player sends a chat message and has a key associated, the message will be signed using their own private key, which the server then verifies using the public key sent after join. Assuming signature, timestamp, and message contents line up, the message goes through.
On the other end, clients can also require all broadcasted player messages to be signed, disregarding the ones without sender verified signatures.