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# | Alias | Name | Enabled | Refresh
---+------------------------------+---------------------------------------------------------+---------+--------
1 | KDE_Frameworks5 | KDE Frameworks 5 development repository (openSUSE_13.2) | Yes | No
2 | download.nvidia.com-opensuse | nVidia Graphics Drivers | Yes | Yes
3 | download.opensuse.org-Wine | openSUSE BuildService - Wine CVS Builds | Yes | Yes
4 | download.opensuse.org-games | openSUSE BuildService - Games | Yes | Yes
5 | games:tools | games:tools | Yes | Yes
6 | google-chrome | google-chrome | Yes | Yes
7 | openSUSE-13.2-0 | openSUSE-13.2-0 | No | No
make
[ 1%] Automatic moc for target kdevelop
[ 1%] Built target kdevelop_automoc
[ 1%] Built target kdevelop
[ 1%] Automatic moc for target kdevastyle
[ 1%] Built target kdevastyle_automoc
[ 3%] Built target kdevastyle
[ 3%] Automatic moc for target test_astyle
[ 3%] Built target test_astyle_automoc
[ 4%] Built target test_astyle
Cannot read /src/tools/bootstrap/bootstrap.pro: No such file or directory
Cannot read /src/tools/moc/moc.pro: No such file or directory
Cannot read /src/tools/rcc/rcc.pro: No such file or directory
Cannot read /src/tools/uic/uic.pro: No such file or directory
Cannot read /src/winmain/winmain.pro: No such file or directory
Cannot read /src/s60main/s60main.pro: No such file or directory
Cannot read /src/corelib/corelib.pro: No such file or directory
Cannot read /src/xml/xml.pro: No such file or directory
Cannot read /src/network/network.pro: No such file or directory
Cannot read /src/sql/sql.pro: No such file or directory
Game update: AppID 17580 "Dystopia", ProcID 10876, IP 0.0.0.0:0
ERROR: ld.so: object '/home/salamanderrake/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/salamanderrake/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 10878 != 10877, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/salamanderrake/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/salamanderrake/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
SDL video target is 'x11'
SDL video target is 'x11'
Installing breakpad exception handler for appid(gameoverlayui)/version(20150423153825)
-- Found osg: /usr/lib64/libosg.so
-- Found OpenThreads: /usr/lib64/libOpenThreads.so
CMake Error at /usr/share/cmake/Modules/FindPackageHandleStandardArgs.cmake:148 (message):
Could NOT find OpenSceneGraph (missing: OPENSCENEGRAPH_INCLUDE_DIR
OSGQT_FOUND) (found suitable version "3.2.1", minimum required is "3.2.0")
Call Stack (most recent call first):
/usr/share/cmake/Modules/FindPackageHandleStandardArgs.cmake:388 (_FPHSA_FAILURE_MESSAGE)
/usr/share/cmake/Modules/FindOpenSceneGraph.cmake:234 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
CMakeLists.txt:192 (find_package)
[ 26%] Building CXX object src/common/CMakeFiles/mod_common.dir/peer.cpp.o
cd /var/tmp/portage/net-irc/quassel-0.12.2/work/quassel-0.12.2_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DHAVE_EXECINFO -DHAVE_KDE -DHAVE_KF5 -DHAVE_QT5 -DHAVE_SSL -DHAVE_SYSLOG -DHAVE_UMASK -DHAVE_ZLIB -DQT_CORE_LIB -DQT_NETWORK_LIB -DQT_NO_DEBUG -D_GNU_SOURCE -D_LARGEFILE64_SOURCE -DNDEBUG -O2 -march=bdver2 -mprefer-avx128 -mvzeroupper -pipe -std=c++11 -Wall -Wextra -Wnon-virtual-dtor -fno-strict-aliasing -Wundef -Wcast-align -Wpointer-arith -Wformat-security -fno-check-new -fno-common -Woverloaded-virtual -std=c++0x -fno-exceptions -Wall -Wextra -Wcast-align -Wchar-subscripts -Wformat-security -Wno-long-long -Wpointer-arith -Wundef -Wnon-virtual-dtor -Woverloaded-virtual -Werror=return-type -fPIC -I/var/tmp/portage/net-irc/quassel-0.12.2/work/quassel-0.12.2_build/src/common -I/var/tmp/portage/net-irc/quassel-0.12.2/work/quassel-0.12.2/src/common -isystem /usr/include/qt5 -isystem /usr/include/qt5/QtCore -isystem /usr
Program received signal SIGSEGV, Segmentation fault.
0x0000000000000000 in ?? ()
(gdb) bt
#0 0x0000000000000000 in ?? ()
#1 0x00007ffff5d2541b in QMenuPrivate::syncPlatformMenu (this=0xdd6750) at widgets/qmenu.cpp:198
#2 0x00007ffff5d255c7 in QMenu::setPlatformMenu (this=this@entry=0xdd40f0, platformMenu=<optimized out>) at widgets/qmenu.cpp:3325
#3 0x00007ffff5f243d5 in QSystemTrayIconPrivate::addPlatformMenu (this=0xdc79b0, menu=0xdd40f0) at util/qsystemtrayicon.cpp:763
#4 0x00007ffff5f24497 in QSystemTrayIconPrivate::updateMenu_sys_qpa (this=0xdc79b0) at util/qsystemtrayicon.cpp:712
#5 0x00007ffff5f41e4f in QSystemTrayIconPrivate::updateMenu_sys (this=<optimized out>) at util/qsystemtrayicon_x11.cpp:327
#6 0x00007ffff5f239c0 in QSystemTrayIcon::setContextMenu (this=<optimized out>, menu=<optimized out>) at util/qsystemtrayicon.cpp:171
@ericwomer
ericwomer / gist:566cbe8ba6d9b3ae4a72
Created January 8, 2016 01:15
Epic Launcher with dotnet45 installed
wine msiexec /i ~/Downloads/EpicGamesLauncherInstaller-2.8.2-2814993.msi -opengl
fixme:winediag:start_process Wine Staging 1.9.0 is a testing version containing experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org.
fixme:process:SetProcessDEPPolicy (1): stub
fixme:wer:WerSetFlags (2) stub!
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:service:scmdatabase_autostart_services Auto-start service L"clr_optimization_v4.0.30319_32" failed to start: 1053
fixme:ntdll:__syscall_NtLockFile I/O completion on lock not implemented yet
fixme:ver:GetCurrentPackageId (0x33efa8 (nil)): stub
fixme:process:GetNumaHighestNodeNumber (0x33f0a0): semi-stub
@ericwomer
ericwomer / gist:806878accd5f6b96c8cea7901e9148a4
Created April 28, 2016 13:40
System Info reported by Steam (4-28-2016)
Computer Information:
Manufacturer: Unknown
Model: Unknown
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: AuthenticAMD
CPU Family: 0x15
CPU Model: 0x2
Using jemalloc.
Increasing per-process limit of core file size to infinity.
LogInit:Display: Running engine without a game
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(2114326344) SRandInit(2114326344).
LogTaskGraph: Started task graph with 5 named threads and 12 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.037732
LogPluginManager: Loaded Plugin ScriptPlugin, From /mnt/store/UnrealEngine/4.13/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
LogPluginManager: Loaded Plugin LightPropagationVolume, From /mnt/store/UnrealEngine/4.13/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
LogPluginManager: Loaded Plugin NetcodeUnitTest, From /mnt/store/UnrealEngine/4.13/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin