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| Do the usual of getting your unrealengine and github account connected | |
| create (or use your pre-existing ssh keys for github ) and add those keys to github | |
| fork from https://github.com/EpicGames/UnrealEngine.git in github | |
| clone from your fork (lets say for example mine [email protected]:salamanderrake/UnrealEngine.git) | |
| >> Begin Commandline | |
| git clone [email protected]:salamanderrake/UnrealEngine.git | |
| cd UnrealEngine | |
| git remote add epic https://github.com/EpicGames/UnrealEngine.git |
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| #!/usr/bin/env sh | |
| sudo update-alternatives --install \ | |
| /usr/bin/llvm-config llvm-config /usr/bin/llvm-config-3.4 200 \ | |
| --slave /usr/bin/llvm-ar llvm-ar /usr/bin/llvm-ar-3.4 \ | |
| --slave /usr/bin/llvm-as llvm-as /usr/bin/llvm-as-3.4 \ | |
| --slave /usr/bin/llvm-bcanalyzer llvm-bcanalyzer /usr/bin/llvm-bcanalyzer-3.4 \ | |
| --slave /usr/bin/llvm-cov llvm-cov /usr/bin/llvm-cov-3.4 \ | |
| --slave /usr/bin/llvm-diff llvm-diff /usr/bin/llvm-diff-3.4 \ | |
| --slave /usr/bin/llvm-dis llvm-dis /usr/bin/llvm-dis-3.4 \ |
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| ii libnvidia-cfg1-396:amd64 396.54.05-0ubuntu0~gpu18.04.1 amd64 NVIDIA binary OpenGL/GLX configuration library | |
| ii libnvidia-common-396 396.54.05-0ubuntu0~gpu18.04.1 all Shared files used by the NVIDIA libraries | |
| rc libnvidia-compute-390:amd64 390.87-0ubuntu0~gpu18.04.1 amd64 NVIDIA libcompute package | |
| rc libnvidia-compute-390:i386 390.87-0ubuntu0~gpu18.04.1 i386 NVIDIA libcompute package | |
| ii libnvidia-compute-396:amd64 396.54.05-0ubuntu0~gpu18.04.1 amd64 NVIDIA libcompute package | |
| ii libnvidia-compute-396:i386 396.54.05-0ubuntu0~gpu18.04.1 i386 NVIDIA libcompute package | |
| ii libnvidia-decode-396:amd64 396.54 |
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| Based on impact of the FPS Genera | |
| 1. Maze War (First FPS) | |
| 2. Wallenstein (Started the FPS as mainstream) | |
| 3. Doom | |
| 4. Quake (First 'True' 3D FPS Game) | |
| 5. Unreal (Stunning graphics and kicked off the future of game development engine development) | |
| 7. Unreal Tournament (Popularized multilayer with team play TDM/CTF) | |
| 8. Quake III (Popularized multilayer non-team base FFA) | |
| 9. Half Life (Story) | |
| 10. Narbacular Drop (Predecessor to Portal and sparked the entire dimensional game play with and without portals) |
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| Using jemalloc. | |
| Increasing per-process limit of core file size to infinity. | |
| LogInit:Display: Running engine without a game | |
| LogPlatformFile: Not using cached read wrapper | |
| LogInit:Display: RandInit(2114326344) SRandInit(2114326344). | |
| LogTaskGraph: Started task graph with 5 named threads and 12 total threads with 1 sets of task threads. | |
| LogStats: Stats thread started at 0.037732 | |
| LogPluginManager: Loaded Plugin ScriptPlugin, From /mnt/store/UnrealEngine/4.13/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin | |
| LogPluginManager: Loaded Plugin LightPropagationVolume, From /mnt/store/UnrealEngine/4.13/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin | |
| LogPluginManager: Loaded Plugin NetcodeUnitTest, From /mnt/store/UnrealEngine/4.13/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin |
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| Computer Information: | |
| Manufacturer: Unknown | |
| Model: Unknown | |
| Form Factor: Desktop | |
| No Touch Input Detected | |
| Processor Information: | |
| CPU Vendor: AuthenticAMD | |
| CPU Family: 0x15 | |
| CPU Model: 0x2 |
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| wine msiexec /i ~/Downloads/EpicGamesLauncherInstaller-2.8.2-2814993.msi -opengl | |
| fixme:winediag:start_process Wine Staging 1.9.0 is a testing version containing experimental patches. | |
| fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org. | |
| fixme:process:SetProcessDEPPolicy (1): stub | |
| fixme:wer:WerSetFlags (2) stub! | |
| fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub | |
| fixme:service:scmdatabase_autostart_services Auto-start service L"clr_optimization_v4.0.30319_32" failed to start: 1053 | |
| fixme:ntdll:__syscall_NtLockFile I/O completion on lock not implemented yet | |
| fixme:ver:GetCurrentPackageId (0x33efa8 (nil)): stub | |
| fixme:process:GetNumaHighestNodeNumber (0x33f0a0): semi-stub |
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| Program received signal SIGSEGV, Segmentation fault. | |
| 0x0000000000000000 in ?? () | |
| (gdb) bt | |
| #0 0x0000000000000000 in ?? () | |
| #1 0x00007ffff5d2541b in QMenuPrivate::syncPlatformMenu (this=0xdd6750) at widgets/qmenu.cpp:198 | |
| #2 0x00007ffff5d255c7 in QMenu::setPlatformMenu (this=this@entry=0xdd40f0, platformMenu=<optimized out>) at widgets/qmenu.cpp:3325 | |
| #3 0x00007ffff5f243d5 in QSystemTrayIconPrivate::addPlatformMenu (this=0xdc79b0, menu=0xdd40f0) at util/qsystemtrayicon.cpp:763 | |
| #4 0x00007ffff5f24497 in QSystemTrayIconPrivate::updateMenu_sys_qpa (this=0xdc79b0) at util/qsystemtrayicon.cpp:712 | |
| #5 0x00007ffff5f41e4f in QSystemTrayIconPrivate::updateMenu_sys (this=<optimized out>) at util/qsystemtrayicon_x11.cpp:327 | |
| #6 0x00007ffff5f239c0 in QSystemTrayIcon::setContextMenu (this=<optimized out>, menu=<optimized out>) at util/qsystemtrayicon.cpp:171 |
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| [ 26%] Building CXX object src/common/CMakeFiles/mod_common.dir/peer.cpp.o | |
| cd /var/tmp/portage/net-irc/quassel-0.12.2/work/quassel-0.12.2_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DHAVE_EXECINFO -DHAVE_KDE -DHAVE_KF5 -DHAVE_QT5 -DHAVE_SSL -DHAVE_SYSLOG -DHAVE_UMASK -DHAVE_ZLIB -DQT_CORE_LIB -DQT_NETWORK_LIB -DQT_NO_DEBUG -D_GNU_SOURCE -D_LARGEFILE64_SOURCE -DNDEBUG -O2 -march=bdver2 -mprefer-avx128 -mvzeroupper -pipe -std=c++11 -Wall -Wextra -Wnon-virtual-dtor -fno-strict-aliasing -Wundef -Wcast-align -Wpointer-arith -Wformat-security -fno-check-new -fno-common -Woverloaded-virtual -std=c++0x -fno-exceptions -Wall -Wextra -Wcast-align -Wchar-subscripts -Wformat-security -Wno-long-long -Wpointer-arith -Wundef -Wnon-virtual-dtor -Woverloaded-virtual -Werror=return-type -fPIC -I/var/tmp/portage/net-irc/quassel-0.12.2/work/quassel-0.12.2_build/src/common -I/var/tmp/portage/net-irc/quassel-0.12.2/work/quassel-0.12.2/src/common -isystem /usr/include/qt5 -isystem /usr/include/qt5/QtCore -isystem /usr |
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| -- Found osg: /usr/lib64/libosg.so | |
| -- Found OpenThreads: /usr/lib64/libOpenThreads.so | |
| CMake Error at /usr/share/cmake/Modules/FindPackageHandleStandardArgs.cmake:148 (message): | |
| Could NOT find OpenSceneGraph (missing: OPENSCENEGRAPH_INCLUDE_DIR | |
| OSGQT_FOUND) (found suitable version "3.2.1", minimum required is "3.2.0") | |
| Call Stack (most recent call first): | |
| /usr/share/cmake/Modules/FindPackageHandleStandardArgs.cmake:388 (_FPHSA_FAILURE_MESSAGE) | |
| /usr/share/cmake/Modules/FindOpenSceneGraph.cmake:234 (FIND_PACKAGE_HANDLE_STANDARD_ARGS) | |
| CMakeLists.txt:192 (find_package) |