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| //Recursive ray tracer | |
| void RayEngine::trace( | |
| const Ray& r, | |
| const int depthIn, | |
| const double effect, | |
| Vec3 &color, | |
| const bool click, | |
| bool &bSphere, // fixme should be const, needs to be copied below | |
| Vec3 &objectNum, |
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| lattice/makefile under linux | |
| verilator project and folder structure | |
| kernel / send signals to specific threads + export issue | |
| signal to userspace with fifo | |
| simple vma kernel module | |
| git for companies under 10 people | |
| how to work on powerpoint with an older person (josef) | |
| circleci for vivado | |
| jenkins for lattice |
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| FROM ubuntu:focal-20210827 | |
| MAINTAINER esromneb | |
| ENV DEBIAN_FRONTEND noninteractive | |
| ENV DISPLAY :0 | |
| ENV LC_ALL=C | |
| RUN apt-get update && \ | |
| apt-get install -y \ |
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| FROM ubuntu:focal-20220531 | |
| MAINTAINER ben | |
| ENV DEBIAN_FRONTEND noninteractive | |
| ENV DISPLAY :0 | |
| ENV LC_ALL=C | |
| RUN apt-get update && \ | |
| apt-get install -y \ |
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| // https://stackoverflow.com/questions/25585066/removing-slow-int64-division-from-fixed-point-atan2-approximation | |
| uint8_t ffo_lut(const int i) { | |
| if(i <= 1) { | |
| return i; | |
| } | |
| if( i <= 3) { | |
| return 2; | |
| } | |
| if( i < 8) { | |
| return 3; |
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