react + redux + RR
It uses https://gist.github.com/iNikNik/3c1b870f63dc0de67c38 for stores and actions.
1) create redux
const redux = createRedux(state);
2) get requireAccess func => bindCheckAuth to redux
postfx = {} | |
postfx.all = {} | |
postfx.active = true | |
local PixelEffect = class("PixelEffect") | |
function PixelEffect:initialize(effect) | |
self.effect = effect | |
self.active = true | |
end |
--- | |
- name: install rb-installer | |
action: shell curl https://raw.github.com/fesplugas/rbenv-installer/master/bin/rbenv-installer | bash | |
- name: update PATH in ~/.bash_profile for rb-env | |
action: lineinfile dest=/home/$user/.bash_profile line=export\ PATH="$HOME/.rbenv/bin:$PATH" regexp=PATH.*rbenv | |
- name: add rb-env init to ~/.bash_profile | |
action: lineinfile dest=/home/$user/.bash_profile line='eval "$(rbenv init -)"' regexp=eval.*rbenv | |
//Copyright (c) 2014 Tilman Schmidt (@KeyMaster_) | |
//Permission is hereby granted, free of charge, to any person obtaining a copy | |
//of this software and associated documentation files (the "Software"), to deal | |
//in the Software without restriction, including without limitation the rights | |
//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
//copies of the Software, and to permit persons to whom the Software is | |
//furnished to do so, subject to the following conditions: | |
//The above copyright notice and this permission notice shall be included in |
react + redux + RR
It uses https://gist.github.com/iNikNik/3c1b870f63dc0de67c38 for stores and actions.
1) create redux
const redux = createRedux(state);
2) get requireAccess func => bindCheckAuth to redux
using UnityEngine; | |
using System; | |
public class ScreenshotCamera | |
{ | |
static Vector3 FocusPoint; | |
static float Aperture = 20.0f; | |
RealTimeSince timeSinceMessage; | |
string MessageText; |
Shader "Pristine Triplanar Grid" | |
{ | |
Properties | |
{ | |
[KeywordEnum(World,Object,ObjectAlignedWorld)] _GridSpace ("Grid Space", Float) = 0.0 | |
_GridScale ("Grid Scale", Float) = 1.0 | |
[Toggle(USE_VERTEX_NORMALS)] _UseVertexNormals ("Use Vertex Normals", Float) = 0.0 | |
[Toggle] _ShowOnlyTwo ("Show Only Two Grid Axis", Float) = 0.0 | |