$ cd Foo
$ touch README.md
$ git init
$ git add .
$ git commit -m "Initial commit"
Link your repo between local & remote, then push to remote:
$ git remote add origin [email protected]:<your_username>/Foo.git $ git push -u origin master
| var path = '../images/Faces_0.png' | |
| ImageTracer.loadImage( | |
| path, function(canvas) { | |
| // Getting ImageData from canvas with the helper function getImgdata(). | |
| var imgd = ImageTracer.getImgdata(canvas); | |
| // Synchronous tracing to SVG string | |
| var svgstr = ImageTracer.imagedataToSVG(imgd, { pathomit: 152, lcpr: 0, scale: 1, numberofcolors: 12, blurradius: 10 }); |
| <?xml version="1.0" encoding="utf-8"?> | |
| <COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1"> | |
| <asset><contributor><author>Mixamo</author><authoring_tool>COLLADA Mixamo exporter</authoring_tool><comments></comments></contributor><created>2016-04-09T17:32:12Z</created><modified>2016-04-09T17:32:12Z</modified><revision></revision><title></title><unit meter="0.010000"/><up_axis>Y_UP</up_axis></asset> | |
| <library_geometries> | |
| <geometry id="unamed-lib" name="unamedMesh"> | |
| <mesh> | |
| <source id="unamed-lib-Position" name="position"> | |
| <float_array id="unamed-lib-Position-array" count="834"> 0.331414 1.648893 0.099504 0.191342 1.648893 -0.040568 0.000000 1.648893 -0.091838 -0.191342 1.648893 -0.040568 -0.331414 1.648893 0.099504 -0.382683 1.648893 0.290845 -0.331414 1.648893 0.482187 -0.191342 1.648893 0.622259 0.000000 1.648893 0.673529 0.191342 1.648893 0.622259 0.331414 1.648893 0.482187 0.382683 1.648893 0.290845 0.612372 1.865665 -0.062708 0.353553 1.865665 -0.321527 |
| <?xml version="1.0" encoding="utf-8"?> | |
| <COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1"> | |
| <asset> | |
| <contributor> | |
| <author>Blender User</author> | |
| <authoring_tool>Blender 2.77.0 commit date:2016-04-05, commit time:18:12, hash:abf6f08</authoring_tool> | |
| </contributor> | |
| <created>2016-04-16T15:59:31</created> | |
| <modified>2016-04-16T15:59:31</modified> | |
| <unit name="meter" meter="1"/> |
| var sceneNum = 0; | |
| var scenesTotal = [1, 2, 3, 4]; | |
| var allScenes = [] | |
| function init() { | |
| // createFr1() | |
| createScenes(); |
| //////////////////////////////////////////////////////////// | |
| // SET_UP_VARIABLES | |
| //////////////////////////////////////////////////////////// | |
| var scene1, scene2; | |
| var headspin; | |
| var scene3count; | |
| var scene4ready; | |
| var headZstart; | |
| var loadingOvervid; | |
| var videoSources; |
| function popUp() { | |
| var TifforMir = Math.round(Math.random()); | |
| var widthThing = (Math.random() * 250) + 30; | |
| var heightThing = (Math.random() * 250) + 30; | |
| var bgURLS = ["url(http://evejweinberg.github.io/samples/ArrowDownwardPurpleGreen.gif)", "url(http://evejweinberg.github.io/samples/txt_blgrid.jpg)", "url(http://evejweinberg.github.io/samples/txt_pnkscrb.jpg)", "url(http://evejweinberg.github.io/samples/ArrowDownwardPink.gif)"] | |
| var bgRandom = Math.floor(Math.random() * bgURLS.length + 0); | |
| // "background-image": bgURLS[bgRandom] } | |
| myWindow = window.open("http://evejweinberg.com", "myWindow", "width=" + widthThing + ", " + "height=" + heightThing + "," + "left=" + widthThing); | |
| console.log(TifforMir); | |
| if (newsentence.length<130) |
| <!DOCTYPE html> | |
| <html> | |
| <head> | |
| <meta charset="utf-8"> | |
| <title>Test</title> | |
| <style media="screen"> | |
| #container { | |
| width: 100%; | |
| height: 100%; |
| //SpotLight( color, intensity, distance, angle, penumbra, decay ) | |
| var flashlight = new THREE.SpotLight(0xffffff,.5,200,80); | |
| camera.add(flashlight); | |
| flashlight.castShadow = true; | |
| flashlight.position.set(0,0,1); | |
| flashlight.target = camera; |
| function addHelpers(grid_width,dims,light_name) { | |
| if (light_name){ | |
| var directionalLightHelper = new THREE.DirectionalLightHelper(light_name, 50); | |
| scene.add(directionalLightHelper) | |
| } | |
| var axes = new THREE.AxisHelper(200); | |
| scene.add(axes); | |
| var gridXY = new THREE.GridHelper(grid_width, dims, 0xff0000, 0xffffff); |
$ cd Foo
$ touch README.md
$ git init
$ git add .
$ git commit -m "Initial commit"
Link your repo between local & remote, then push to remote:
$ git remote add origin [email protected]:<your_username>/Foo.git $ git push -u origin master