#Instructions
After creating the screenshot.sh file you shoud:
- Assign a Key to the screenshot.sh file
| <Map> | |
| <Name>Whatever</Name> | |
| <Game>CW</Game> | |
| <Contributors> | |
| <Contributor> | |
| <name>DevRo_</name> | |
| <role>Developer</role> | |
| </Contributor> | |
| <Contributor> |
#Instructions
After creating the screenshot.sh file you shoud:
| public abstract class LVQ<T> { | |
| protected final T[] neurons; | |
| protected final double learningRate; | |
| protected LVQ(T[] neurons, double learningRate) { | |
| this.neurons = neurons; | |
| this.learningRate = learningRate; | |
| } | |
| public T[] getNeurons() { |
| const request = require('request'), | |
| uuidv4 = require('uuid/v4'); | |
| let arguments = process.argv.slice(2) | |
| if (arguments.length != 2) { | |
| console.log("Usage: npm start <user> <password>") | |
| process.exit() | |
| } else { | |
| let user = arguments[0] | |
| let password = arguments[1] |
I hereby claim:
To claim this, I am signing this object:
| package io.erosemberg.conquest.store; | |
| import com.google.gson.JsonArray; | |
| import com.google.gson.JsonElement; | |
| import com.google.gson.JsonObject; | |
| import com.google.gson.JsonParser; | |
| import com.mashape.unirest.http.HttpResponse; | |
| import com.mashape.unirest.http.JsonNode; | |
| import com.mashape.unirest.http.Unirest; | |
| import com.mashape.unirest.http.async.Callback; |