This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| [15:40] <mvl> i'm still curious, do you see a minus one here 1 | |
| [15:41] <eliot> no I don't | |
| [15:41] <eliot> looks like a 1 | |
| [15:41] <eliot> do you see a minus one here? -1 | |
| [15:41] <mvl> hmm somethings stripping out the dash then | |
| [15:41] <eliot> what irc client are you using? | |
| [15:41] <mvl> cause i typed -1 | |
| [15:41] <mvl> minus one | |
| [15:41] <mvl> "-1" | |
| [15:41] <eliot> now I see it |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| class Arc { | |
| boolean collidesWith(PolarCoord point) { | |
| return !( sin(startAngle) > sin(point.t) || | |
| sin(stopAngle) < sin(point.t) || | |
| cos(startAngle) > cos(point.t) || | |
| cos(stopAngle) < cos(point.t) || | |
| minRadius > point.r || | |
| maxRadius < point.r ); | |
| } | |
| } |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| //created by Eliot Lash and Robert Muller on 10/3/10 | |
| //copyright Eliot Lash and Robert Muller 2011 | |
| //Welcome to Ye Olde Sea Pluss Pluss! | |
| #include <iostream> | |
| #include <string> | |
| #include "olde.h" | |
| #define normal |
NewerOlder